Inclusive Design for a Digital World: Designing with Accessibility in Mind
What is inclusive design? It is simple. It means that your product has been created with the intention of being accessible to as many different users as possible. For a long time, the concept of accessibility has been limited in terms of only defining physical spaces. However, change is afoot: personal technology now plays a part in the everyday lives of most of us, and thus it is a responsibility for designers of apps, web pages, and more public-facing tech products to make them accessible to all. Our digital era brings progressive ideas and paradigm shifts – but they are only truly progressive if everybody can participate.

In Inclusive Design for a Digital World, multiple crucial aspects of technological accessibility are confronted, followed by step-by-step solutions from User Experience Design professor and author Regine Gilbert. Think about every potential user who could be using your product. Could they be visually impaired? Have limited motor skills? Be deaf or hard of hearing? This book addresses a plethora of web accessibility issues that people with disabilities face. Your app might be blocking out an entire sector of the population without you ever intending or realizing it. For example, is your instructional text full of animated words and Emoji icons? This makes it difficult for a user with vision impairment to use an assistive reading device, such as a speech synthesizer, along with your app correctly. In Inclusive Design for a Digital World, Gilbert covers the Web Content Accessibility Guidelines (WCAG) 2.1 requirements, emerging technologies such as VR and AR, best practices for web development, and more.

As a creator in the modern digital era, your aim should be to make products that are inclusive of all people. Technology has, overall, increased connection and information equality around the world. To continue its impact, access and usability of such technology must be madea priority, and there is no better place to get started than Inclusive Design for a Digital World.

What You’ll Learn

• The moral, ethical, and high level legal reasons for accessible design

• Tools and best practices for user research and web developers

• The different types of designs for disabilities on various platforms

• Familiarize yourself with web compliance guidelines

• Test products and usability best practices
• Understand past innovations and future opportunities for continued improvement

Who This Book Is For

Practitioners of product design, product development, content, and design can benefit from this book.
1131660713
Inclusive Design for a Digital World: Designing with Accessibility in Mind
What is inclusive design? It is simple. It means that your product has been created with the intention of being accessible to as many different users as possible. For a long time, the concept of accessibility has been limited in terms of only defining physical spaces. However, change is afoot: personal technology now plays a part in the everyday lives of most of us, and thus it is a responsibility for designers of apps, web pages, and more public-facing tech products to make them accessible to all. Our digital era brings progressive ideas and paradigm shifts – but they are only truly progressive if everybody can participate.

In Inclusive Design for a Digital World, multiple crucial aspects of technological accessibility are confronted, followed by step-by-step solutions from User Experience Design professor and author Regine Gilbert. Think about every potential user who could be using your product. Could they be visually impaired? Have limited motor skills? Be deaf or hard of hearing? This book addresses a plethora of web accessibility issues that people with disabilities face. Your app might be blocking out an entire sector of the population without you ever intending or realizing it. For example, is your instructional text full of animated words and Emoji icons? This makes it difficult for a user with vision impairment to use an assistive reading device, such as a speech synthesizer, along with your app correctly. In Inclusive Design for a Digital World, Gilbert covers the Web Content Accessibility Guidelines (WCAG) 2.1 requirements, emerging technologies such as VR and AR, best practices for web development, and more.

As a creator in the modern digital era, your aim should be to make products that are inclusive of all people. Technology has, overall, increased connection and information equality around the world. To continue its impact, access and usability of such technology must be madea priority, and there is no better place to get started than Inclusive Design for a Digital World.

What You’ll Learn

• The moral, ethical, and high level legal reasons for accessible design

• Tools and best practices for user research and web developers

• The different types of designs for disabilities on various platforms

• Familiarize yourself with web compliance guidelines

• Test products and usability best practices
• Understand past innovations and future opportunities for continued improvement

Who This Book Is For

Practitioners of product design, product development, content, and design can benefit from this book.
39.99 Pre Order
Inclusive Design for a Digital World: Designing with Accessibility in Mind

Inclusive Design for a Digital World: Designing with Accessibility in Mind

by Regine M. Gilbert
Inclusive Design for a Digital World: Designing with Accessibility in Mind

Inclusive Design for a Digital World: Designing with Accessibility in Mind

by Regine M. Gilbert

Paperback(Second Edition)

$39.99 
  • SHIP THIS ITEM
    Available for Pre-Order. This item will be released on October 15, 2025

Related collections and offers


Overview

What is inclusive design? It is simple. It means that your product has been created with the intention of being accessible to as many different users as possible. For a long time, the concept of accessibility has been limited in terms of only defining physical spaces. However, change is afoot: personal technology now plays a part in the everyday lives of most of us, and thus it is a responsibility for designers of apps, web pages, and more public-facing tech products to make them accessible to all. Our digital era brings progressive ideas and paradigm shifts – but they are only truly progressive if everybody can participate.

In Inclusive Design for a Digital World, multiple crucial aspects of technological accessibility are confronted, followed by step-by-step solutions from User Experience Design professor and author Regine Gilbert. Think about every potential user who could be using your product. Could they be visually impaired? Have limited motor skills? Be deaf or hard of hearing? This book addresses a plethora of web accessibility issues that people with disabilities face. Your app might be blocking out an entire sector of the population without you ever intending or realizing it. For example, is your instructional text full of animated words and Emoji icons? This makes it difficult for a user with vision impairment to use an assistive reading device, such as a speech synthesizer, along with your app correctly. In Inclusive Design for a Digital World, Gilbert covers the Web Content Accessibility Guidelines (WCAG) 2.1 requirements, emerging technologies such as VR and AR, best practices for web development, and more.

As a creator in the modern digital era, your aim should be to make products that are inclusive of all people. Technology has, overall, increased connection and information equality around the world. To continue its impact, access and usability of such technology must be madea priority, and there is no better place to get started than Inclusive Design for a Digital World.

What You’ll Learn

• The moral, ethical, and high level legal reasons for accessible design

• Tools and best practices for user research and web developers

• The different types of designs for disabilities on various platforms

• Familiarize yourself with web compliance guidelines

• Test products and usability best practices
• Understand past innovations and future opportunities for continued improvement

Who This Book Is For

Practitioners of product design, product development, content, and design can benefit from this book.

Product Details

ISBN-13: 9798868818196
Publisher: Apress
Publication date: 10/15/2025
Series: Design Thinking
Edition description: Second Edition
Pages: 450
Product dimensions: 7.01(w) x 10.00(h) x (d)

About the Author

Reginé Gilbert is a designer, educator, and author whose work sits at the intersection of inclusive design, emerging technology, and transformational leadership. With a focus on accessibility and equity, she helps organizations and teams navigate change through human-centered design and inclusive digital practices. Her research explores how inclusive design principles can shape the development of technologies like AI, XR, and spatial computing to better serve diverse communities.

She is the author of Inclusive Design for a Digital World and co-author of the forthcoming Human Spatial Computing (Oxford University Press, 2025).With more than a decade of experience across tech and education, Reginé brings a systems-thinking approach to change management, supporting teams in building accessible, future-ready products that center people from the start.

Table of Contents

Chapter 1:Designing with Accessibility in Mind.- Chapter 2: If It's Annoying, It's Probably Not Accessible.- Chapter 3: Accessible ≠ Inclusive: The Compliance Trap.- Chapter 4: Assistive Technologies and Inclusive Experiences.- Chapter 5: Inclusive Design Research.- Chapter 6: Information Architecture and Design Systems.- Chapter 7: Usability Testing as a Journey - Listening, Learning, and Building Trust.- Chapter 8: Planning and Implementation of Inclusive design.- Chapter 9: Mobile Accessibility and Inclusive App Design.- Chapter 10: Gaming Accessibility.- Chapter 11: Entertainment and Accessibility.- Chapter 12: Beyond the Web.

From the B&N Reads Blog

Customer Reviews