Title: Situational Game Design, Author: Brian Upton
Title: Agile Game Development: Build, Play, Repeat, Author: Clinton Keith
Title: Procedural 3D Modeling Using Geometry Nodes in Blender - Second Edition: Discover the node-based workflow for physics-based and procedural modeling using Blender 4.5 LTS, Author: Siemen Lens
Title: Pixel Art for Game Developers, Author: Daniel Silber
Title: Independent Animation: Developing, Producing and Distributing Your Animated Films, Author: Ben Mitchell
Title: Hidden Power of Adobe Photoshop, The: Mastering Blend Modes and Adjustment Layers for Photography, Author: Scott Valentine
Title: The Art of 3D Computer Animation and Effects, Author: Isaac V. Kerlow
Title: Exploring Roguelike Games, Author: John Harris
Title: Unity for Absolute Beginners, Author: Sue Blackman
Title: Adobe Photoshop CC (2015 release) Learn by Video, Author: Kelly McCathran
Title: Adobe Illustrator Classroom in a Book 2024 Release, Author: Brian Wood
Title: The Art and Science of UX Design: A step-by-step guide to designing amazing user experiences, Author: Anthony Conta
Title: Blender 2D Animation: The Complete Guide to the Grease Pencil, Author: John M. Blain
Title: Adobe Photoshop and Lightroom Classic Classroom in a Book, Author: Rafael Concepcion
Title: Introduction to 3D Game Programming with DirectX 12, Author: Frank Luna
Title: Geometric Modeling with Splines: An Introduction, Author: Elaine Cohen
Title: Foundations of Physically Based Modeling and Animation, Author: Donald House
Title: Beginner's Guide to Adobe Fresco: Enhancing your Images using the Digital Paint Brush, Author: Jennifer Harder
Title: Gamers at Work: Stories Behind the Games People Play, Author: Morgan Ramsay
Title: Adobe Photoshop CC Classroom in a Book (2017 release), Author: Andrew Faulkner

Pagination Links