Title: 3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan, Author: Sergey Kosarevsky
Title: 3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan, Author: Sergey Kosarevsky
Title: 3D Imaging, Analysis and Applications, Author: Yonghuai Liu
Title: 3D Imaging, Analysis and Applications, Author: Nick Pears
Title: 3D Imaging, Analysis and Applications / Edition 2, Author: Yonghuai Liu
Title: 3D Math Primer for Graphics and Game Development, Author: Fletcher Dunn
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp, Author: Ramakrishnan Mukundan
Title: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp, Author: Ramakrishnan Mukundan
Title: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp, Author: Ramakrishnan Mukundan
Title: 3D Motion Graphics for 2D Artists: Conquering the Third Dimension, Author: Bill Byrne
Title: 3D Rotations: Parameter Computation and Lie Algebra based Optimization, Author: Kenichi Kanatani
Title: 3D Rotations: Parameter Computation and Lie Algebra based Optimization / Edition 1, Author: Kenichi Kanatani
Title: 3D Synthetic Environment Reconstruction / Edition 1, Author: Mahdi Abdelguerfi
Title: 3D Visual Content Creation, Coding and Delivery, Author: Pedro Amado Assunção
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines, Author: William Culbertson
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines / Edition 1, Author: William Culbertson
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines, Author: William Culbertson
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines, Author: William Culbertson
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines, Author: William Culbertson

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