Title: The Video Games Textbook: History . Business . Technology, Author: Brian J. Wardyga
Title: Design and Implementation of 3D Graphics Systems, Author: Jonas de Miranda Gomes
Title: Honoring the Code: Conversations with Great Game Designers, Author: Matt Barton
Title: The Indie Game Developer Handbook, Author: Richard Hill-Whittall
Title: Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games, Author: Adam Watkins
Title: Image Processing, Author: Henri Maître
Title: Nonlinear Filters for Image Processing, Author: Edward R. Dougherty
Title: Image Databases: Search and Retrieval of Digital Imagery, Author: Vittorio Castelli
Title: Pervasive Games: Theory and Design, Author: Markus Montola
Title: Shape Classification and Analysis: Theory and Practice, Second Edition, Author: Luciano da Fona Costa
Title: Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists, Author: Mike de la Flor
Title: Pixel Art for Game Developers, Author: Daniel Silber
Title: Buttonless: Incredible iPhone and iPad Games and the Stories Behind Them, Author: Ryan Rigney
Title: Game Character Modeling and Animation with 3ds Max, Author: Yancey Clinton
Title: Mycotoxins in Food and Beverages: Innovations and Advances, Part II, Author: Didier Montet
Title: Computer Security Literacy: Staying Safe in a Digital World, Author: Douglas Jacobson
Title: Poly-Modeling with 3ds Max: Thinking Outside of the Box, Author: Todd Daniele
Title: No-Code Video Game Development Using Unity and Playmaker, Author: Michael Kelley
Title: The New Web Typography: Create a Visual Hierarchy with Responsive Web Design, Author: Stephen Boss
Title: The Video Games Textbook: History . Business . Technology, Author: Brian J. Wardyga Pre-Order Now

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