Title: (Re)Searching the Digital Bauhaus / Edition 1, Author: Thomas Binder
Title: 100 Greatest Video Game Franchises, Author: Robert Mejia
Title: 1000 Platforms: Ensembles as Ontological Experiments, Author: Adrian Mackenzie
Title: 24/7: How Cell Phones and the Internet Change the Way We Live, Work, and Play / Edition 1, Author: Jarice Hanson
Title: 24/7: Time and Temporality in the Network Society, Author: Robert Hassan
Title: 3D Game Environments: Create Professional 3D Game Worlds / Edition 2, Author: Luke Ahearn
Title: A Future for Everyone: Innovative Social Responsibility and Community Partnerships / Edition 1, Author: David Maurrasse
Title: A History of Communications: Media and Society from the Evolution of Speech to the Internet, Author: Marshall T. Poe
Title: A Missing Link in Cybernetics: Logic and Continuity / Edition 1, Author: Alex M. Andrew
Title: A Networked Self: Identity, Community, and Culture on Social Network Sites / Edition 1, Author: Zizi Papacharissi
Title: A Rhetoric of Electronic Communities, Author: Tharon W. Howard
Title: A Sleepwalker's Guide to Social Media, Author: Tony D. Sampson
Title: A Social History of Contemporary Democratic Media, Author: Jesse Drew
Title: A Socio-Legal Study of Hacking: Breaking and Remaking Law and Technology / Edition 1, Author: Michael Anthony C. Dizon
Title: A Software Process Model Handbook for Incorporating People's Capabilities, Author: Silvia T. Acuna
Title: A Theory of Computer Semiotics: Semiotic Approaches to Construction and Assessment of Computer Systems, Author: Peter Bøgh Andersen
Title: Access Denied in the Information Age, Author: S. Lax
Title: Acoustic Analysis of Pathologies: From Infancy to Young Adulthood / Edition 1, Author: Amy Neustein
Title: Adaptive Parsing: Self-Extending Natural Language Interfaces / Edition 1, Author: Jill Fain Lehman
Title: Adaptive Technologies for Training and Education, Author: Paula J. Durlach

Pagination Links