Title: The Last of Us: Part I and Part II Scripts, Author: Neil Druckmann
Title: Marvel VS Capcom: Ultimate Complete Works, Author: Capcom
Title: The Art of DOOM: The Dark Ages, Author: Bethesda Softworks
Title: The Art of S.T.A.L.K.E.R. 2: Heart of Chornobyl, Author: GSC Game World
Title: The Art of Vampire: The Masquerade--Bloodlines 2, Author: Ian Thomas
Title: The Art of The Outer Worlds 2, Author: Obsidian Entertainment
Title: Heroes of Might and Magic: 30th Anniversary Retrospective, Author: Neal Hallford
Title: Mortal Kombat: Flawless Victory: A Visual History of the Iconic Series, Author: Ian Flynn
Title: Taking Testing Seriously: The Rapid Software Testing Approach, Author: James Bach
Title: The Art of Anno 117: Pax Romana, Author: Ubisoft
Title: Designing Serious Games, Author: Magy Seif El-Nasr
Title: The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures, Author: Jeffrey A. Okun
Title: Quantum Computing for Programmers, Author: Robert Hundt
Title: Proof Theory and Logic Programming: Computation as Proof Search, Author: Dale Miller
Title: 3GPP-based Non-Terrestrial Networks in 5G and 6G: Expanding the Frontiers of Wireless Communications, Author: Nishith D. Tripathi
Title: ARM Assembly Language: Fundamentals and Techniques, Author: William Hohl
Title: Guide to Numerical Algorithm Design and Development: Including Legacy Examples from Fortran and MathCAD in High Precision, Author: George Delic
Title: Directing the Story: Professional Storytelling and Storyboarding for Animation, Comics and Live Action, Author: Francis Glebas
Title: Handbook for Sound Engineers, Author: Glen Ballou
Title: The Fundamentals of C/C++ Game Programming: Using Target-based Development, Author: Brian Beuken

Pagination Links