Title: Digital Game Culture in Korea: The Social at Play, Author: Florence M. Chee
Title: Social Issues in Esports, Author: Anne Tjønndal
Title: Quests: Design, Theory, and History in Games and Narratives, Author: Jeff Howard
Title: Sounding Emerging Media, Author: Claire Fitch
Title: Digital Marketing Strategies for Value Co-creation: Models and Approaches for Online Brand Communities, Author: Wilson Ozuem
Title: 21st Century Computer Literacy, Author: Fouter Sery
Title: Dual Wield: The Interplay of Poetry and Video Games, Author: Jon Stone
#3 in Series
Title: Achieving Business Competitiveness in a Digital Environment: Opportunities in E-commerce and Online Marketing, Author: Tereza Semerádová
Title: Unity Game Audio Implementation: A Practical Guide for Beginners, Author: Andrew Coggan
Title: Online Marketing, Author: Ralf T. Kreutzer
Title: Videogames and the Gothic, Author: Ewan Kirkland
Explore Series
Title: Immersion, Narrative, and Gender Crisis in Survival Horror Video Games, Author: Andrei Nae
Explore Series
Title: Game Dev Stories Volume 1: Interviews About Game Development and Culture, Author: David L. Craddock
Title: Game Dev Stories Volume 2: More Interviews About Game Development and Culture, Author: David L. Craddock
Title: COVID-19, Technology and Marketing: Moving Forward and the New Normal, Author: Vanessa Ratten
Title: Advances in Digital Marketing and eCommerce: Second International Conference, 2021, Author: Francisco J. Martïnez-Lïpez
Title: Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, 2nd Edition [3 volumes], Author: Mark J. P. Wolf
Title: Digital Transformation in the Cultural Heritage Sector: Challenges to Marketing in the New Digital Era, Author: Tiziana Russo Spena
Title: The Essential Guide to the Business & Law of Esports & Professional Video Gaming, Author: Justin Jacobson
Title: Online Impulse Buying and Cognitive Dissonance: Examining the Effect of Mood on Consumer Behaviour, Author: Giovanni Mattia

Pagination Links