Title: Computational Methods in Decision-Making, Economics and Finance / Edition 1, Author: Erricos John Kontoghiorghes
Title: Computer Assisted Exercises and Training: A Reference Guide / Edition 1, Author: Erdal Cayirci
Title: Contemporary Research on Intertextuality in Video Games, Author: Christophe Duret
Title: COVID-19, Technology and Marketing: Moving Forward and the New Normal, Author: Vanessa Ratten
Title: Create 2D Mobile Games with Corona SDK: For iOS and Android, Author: David Mekersa
Title: Cultural Code: Video Games and Latin America, Author: Phillip Penix-Tadsen
Title: Deep Blue: An Artificial Intelligence Milestone / Edition 1, Author: Monty Newborn
Title: Designing Games for Children: Developmental, Usability, and Design Considerations for Making Games for Kids, Author: Carla Fisher
Title: Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education, Author: Sari Gilbert
Title: Designing Serious Games, Author: Magy Seif El-Nasr Pre-Order Now
Title: Dictionary of Musical Technology, Author: Tristam Cary
Title: Digital Character Creation for Video Games and Collectibles, Author: Samuel King
Title: Digital Cityscapes: Merging Digital and Urban Playspaces, Author: Steve Jones
Title: Digital Gaming Re-imagines the Middle Ages, Author: Daniel T. Kline
Title: Digital Marketing Strategies for Value Co-creation: Models and Approaches for Online Brand Communities, Author: Wilson Ozuem
Title: Digital Music Wars: Ownership and Control of the Celestial Jukebox, Author: Patrick Burkart
Title: Digital Transformation in the Cultural Heritage Sector: Challenges to Marketing in the New Digital Era, Author: Tiziana Russo Spena
Title: Drama Education with Digital Technology / Edition 1, Author: Michael Anderson
Title: Dual Wield: The Interplay of Poetry and Video Games, Author: Jon Stone
Title: Dynamic and Robust Streaming in and between Connected Consumer-Electronic Devices, Author: Peter van der Stok

Pagination Links