Title: C++: A Beginner's Guide, Second Edition, Author: Herbert Schildt
Title: Game Development Patterns with Unreal Engine 5: Build maintainable and scalable systems with C++ and Blueprint, Author: Stuart Butler
Title: Cross-Platform Development with Qt 6 and Modern C++: Design and build applications with modern graphical user interfaces without worrying about platform dependency, Author: Nibedit Dey
Title: Game Development with Blender and Godot: Leverage the combined power of Blender and Godot for building a point-and-click adventure game, Author: Kumsal Obuz
Title: Application Development with Qt Creator: Build cross-platform applications and GUIs using Qt 5 and C++, Author: Lee Zhi Eng
Title: C++ Programming Cookbook, Author: Anais Sutherland
Title: 100 C++ Mistakes and How to Avoid Them, Author: Rich Yonts
Title: A Tour of C++, Author: Bjarne Stroustrup
Explore Series
Title: The Art of Writing Efficient Programs: An advanced programmer's guide to efficient hardware utilization and compiler optimizations using C++ examples, Author: Fedor G. Pikus
Title: Data Structures and Algorithms with the C++ STL: A guide for modern C++ practitioners, Author: John Farrier
Title: OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition, Author: David Wolff
Title: Building a Debugger: Write a Native x64 Debugger From Scratch, Author: Sy Brand
Title: C++20 STL Cookbook: Leverage the latest features of the STL to solve real-world problems, Author: Bill Weinman

Pagination Links