Title: Deep Reinforcement Learning in Unity: With Unity ML Toolkit, Author: Abhilash Majumder
Title: Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories, Author: Josiah Lebowitz
Title: Storytelling for Interactive Digital Media and Video Games, Author: Nicholas B. Zeman
Title: Designing Virtual Worlds: Volume I, Author: Richard A. Bartle
Title: Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process, Author: Rodney Quaye
Title: A Simple Guide to Technology and Analytics, Author: Brian J. Evans
Title: Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4, Author: Abhishek Kumar
Title: Computational and Visualization Techniques for Structural Bioinformatics Using Chimera, Author: Forbes J. Burkowski
Title: The Cloud Computing Book: The Future of Computing Explained, Author: Douglas Comer
Title: Game Design Deep Dive: Free-to-Play, Author: Joshua Bycer
Title: The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine, Author: Edward F. Maurina

Pagination Links