Title: (Not) In the Game: History, Paratexts, and Games, Author: Regina Seiwald
Title: Game Design: From Blue Sky to Green Light, Author: Deborah Todd
Title: Unity Game Audio Implementation: A Practical Guide for Beginners, Author: Andrew Coggan
Title: Playing with Videogames, Author: James Newman
Title: Sounding Emerging Media, Author: Claire Fitch
Title: Video Game Ecologies and Culture, Author: Nathalie Aghoro
Title: 100 Greatest Video Game Characters, Author: Jaime Banks
Title: 100 Greatest Video Game Franchises, Author: Robert Mejia
Title: The Culture of Digital Fighting Games: Performance and Practice, Author: Todd Harper
Explore Series
Title: Videogames, Identity and Digital Subjectivity, Author: Rob Gallagher
Title: Gaming Globally: Production, Play, and Place, Author: N. Huntemann
Title: Fans and Videogames: Histories, Fandom, Archives, Author: Melanie Swalwell
Title: The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks, Author: Marios Aristopoulos
Title: Casual Game Design: Designing Play for the Gamer in ALL of Us, Author: Gregory Trefry
Title: Game Dev Stories Volume 1: Interviews About Game Development and Culture, Author: David L. Craddock
Title: Videogames and the Gothic, Author: Ewan Kirkland
Explore Series
Title: V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max, Author: Lee Wylde
Title: Translation and Localisation in Video Games: Making Entertainment Software Global, Author: Miguel Á. Bernal-Merino
Title: 21st Century Computer Literacy, Author: Fouter Sery
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee

Pagination Links