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Title: From Pinballs to Pixels: An Arcade History of Williams-Bally-Midway, Author: Ken Horowitz
Title: Intellivision: How a Videogame System Battled Atari and Almost Bankrupted Barbie®, Author: Tom Boellstorff
Title: The Essential Guide to the Business & Law of Esports & Professional Video Gaming, Author: Justin Jacobson
Title: A New History of Animation / Edition 1, Author: Maureen Furniss
Title: Mastering Community Management: Chaos, Compassion, and Connections in Games, Author: Victoria Tran
Title: Video Games, Literature, and Close Playing: A Practical Guide, Author: Edmond Y. Chang
Title: The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks, Author: Marios Aristopoulos
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Title: Gaming Globally: Production, Play, and Place, Author: N. Huntemann
Title: Videogames, Identity and Digital Subjectivity, Author: Rob Gallagher
Title: Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games, Author: Keith Zizza
Title: Quests: Design, Theory, and History in Games and Narratives, Author: Jeff Howard
Title: The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay, Author: Stephen J. Webley
Title: Broadening Horizon: Essays on Environment, Culture, Identity and Myth in the Game Franchise, Author: Matthew Wilhelm Kapell
Title: Computers in Chess: Solving Inexact Search Problems, Author: M. M. Botvinnik
Title: Game Dev Stories Volume 1: Interviews About Game Development and Culture, Author: David L. Craddock
Title: A Complete Guide to Character Rigging for Games Using Blender, Author: Armin Halac
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Title: Program Arcade Games: With Python and Pygame, Author: Paul Craven

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