- Develop creative mathematical thinking to work on procedural projects in Blender 4.5 LTS
- Learn how to calculate and create your very own mathbased physics simulations
- Find out how you can utilize Geometry Nodes to scatter objects randomly in a scene
- Discover the different node inputs and outputs that Geometry Nodes have to offer
- Get to grips with the flow of the Geometry Nodes system
- Work with Geometry Nodes use cases through fun projects that advance with each chapter
- Link Geometry and Material node editors using Named Attributes
- Explore the flow of the Simulation Zone in Blender 4.5 LTS
- Create both simple and complex physics simulations mathematically
- Understand mathematical terms such as velocity, forces, collisions, and vectors
- Work with variables in your Geometry Nodesbased workflow
If you are an aspiring CG artist, environment artist, or CG generalist looking to learn nodebased using Geometry Nodes and simulation workflows, this book is for you. Knowledge of Blender fundamentals is required; for example, understanding the workflow of material nodes and being able to apply that knowledge to your projects. A basic grasp of physics concepts will also help you get the most out of the more complex, physicsdriven projects covered in the book.
- Develop creative mathematical thinking to work on procedural projects in Blender 4.5 LTS
- Learn how to calculate and create your very own mathbased physics simulations
- Find out how you can utilize Geometry Nodes to scatter objects randomly in a scene
- Discover the different node inputs and outputs that Geometry Nodes have to offer
- Get to grips with the flow of the Geometry Nodes system
- Work with Geometry Nodes use cases through fun projects that advance with each chapter
- Link Geometry and Material node editors using Named Attributes
- Explore the flow of the Simulation Zone in Blender 4.5 LTS
- Create both simple and complex physics simulations mathematically
- Understand mathematical terms such as velocity, forces, collisions, and vectors
- Work with variables in your Geometry Nodesbased workflow
If you are an aspiring CG artist, environment artist, or CG generalist looking to learn nodebased using Geometry Nodes and simulation workflows, this book is for you. Knowledge of Blender fundamentals is required; for example, understanding the workflow of material nodes and being able to apply that knowledge to your projects. A basic grasp of physics concepts will also help you get the most out of the more complex, physicsdriven projects covered in the book.
Procedural 3D Modeling Using Geometry Nodes in Blender - Second Edition: Discover the node-based workflow for physics-based and procedural modeling using Blender 4.5 LTS
428
Procedural 3D Modeling Using Geometry Nodes in Blender - Second Edition: Discover the node-based workflow for physics-based and procedural modeling using Blender 4.5 LTS
428Paperback(2nd ed.)
Product Details
| ISBN-13: | 9781836203018 |
|---|---|
| Publisher: | Packt Publishing |
| Publication date: | 10/31/2025 |
| Edition description: | 2nd ed. |
| Pages: | 428 |
| Product dimensions: | 7.50(w) x 9.25(h) x 0.87(d) |