Title: Rendering Techniques '97: Proceedings of the Eurographics Workshop in St. Etienne, France, June 16-18, 1997, Author: Julie Dorsey
Title: Accelerating Unity Through Automation: Power Up Your Unity Workflow by Offloading Intensive Tasks, Author: Simon Jackson
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: Computational Systems Biology of Cancer, Author: Emmanuel Barillot
Title: VR Developer Gems, Author: William R. Sherman
Title: Distributed Systems: An Algorithmic Approach, Second Edition, Author: Sukumar Ghosh
Title: The Game Writing Guide: Get Your Dream Job and Keep It, Author: Anna Megill
Title: Digitalization and Social Change: A Guide in Critical Thinking, Author: Kristine Ask
Title: The Animator's Sketchbook: How to See, Interpret & Draw Like a Master Animator, Author: Tony White
Title: Distributed Game Development: Harnessing Global Talent to Create Winning Games, Author: Tim Fields
Title: Fans and Videogames: Histories, Fandom, Archives, Author: Melanie Swalwell
Title: Game Design Deep Dive: Soulslike, Author: Joshua Bycer
Title: Artificial Intelligence: With an Introduction to Machine Learning, Second Edition, Author: Richard E. Neapolitan
Title: Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories, Author: Josiah Lebowitz
Title: Game Design Deep Dive: Free-to-Play, Author: Joshua Bycer
Title: The Rhetoric of Videogames as Embodied Practice: Procedural Habits, Author: Steve Holmes
Title: Game Development 2042: The Future of Game Design, Development, and Publishing, Author: Tim Fields
Title: Advances in Mobile Health Technology: A Research Perspective, Author: Sinjini Mitra
Title: The Business of Indie Games: Everything You Need to Know to Conquer the Indie Games Industry, Author: Alex Josef
Title: Handbook of Financial Cryptography and Security, Author: Burton Rosenberg

Pagination Links