Title: Handbook of Computer Game Studies, Author: Joost Raessens
Title: Pixel Pioneers: Exploring the World of Emulation Gaming, Author: Jonathon C Adrians
Title: Beginning iOS 6 Games Development, Author: Lucas Jordan
Title: How to Make a Game: Go From Idea to Publication Avoiding the Common Pitfalls Along the Way, Author: Minhaz-Us-Salakeen Fahme
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: Learn cocos2d 2: Game Development for iOS, Author: Steffen Itterheim
Title: Handbook of Data Structures and Applications, Author: Dinesh P. Mehta
Title: Mastering Technical Art in Unreal Engine: Materials and VFX, Author: Greg Penninck
Title: Advances in Machine Learning and Data Mining for Astronomy, Author: Michael J. Way
Title: Neural Network Perspectives on Cognition and Adaptive Robotics, Author: A Browne
Title: Managing Trust in Cyberspace / Edition 1, Author: Sabu M. Thampi
Title: Research Software Engineering with Python: Building software that makes research possible, Author: Damien Irving
Title: Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else, Author: Daniel Cermak-Sassenrath
Title: Farming Simulator Modding with Blender: A Step-by-step Guide to Creating, Optimizing and Publishing Mods, Author: Jason van Gumster
Title: Smart City Blueprint: Policy, Community, Futures, Author: Tan Yigitcanlar
Title: Behavior Trees in Robotics and AI: An Introduction, Author: Michele Colledanchise
Title: Accelerating Unity Through Automation: Power Up Your Unity Workflow by Offloading Intensive Tasks, Author: Simon Jackson
Title: Mastering Machine Code on Your Commodore 64, Author: Mark Greenshields
Title: Photorealistic Rendering Techniques, Author: Georgios Sakas
Title: Beginning Python Games Development, Second Edition: With PyGame, Author: Will McGugan

Pagination Links