Title: VR Developer Gems, Author: William R. Sherman
Title: Learning Game AI Programming with Lua, Author: David Young
Title: Blockchain, Internet of Things, and Artificial Intelligence, Author: Naveen Chilamkurti
Title: Spectrum Machine Language for the Absolute Beginner, Author: William Tang
Title: Fundamental Level Design and Analysis: A to B, Author: Michael Beardwood
Title: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach, Author: Riemer Grootjans
Title: Introduction to 3D Game Engine Design Using DirectX 9 and C#, Author: Marshall Harrison
Title: Love2d for Lua Game Programming, Author: Damilare Darmie Akinlaja
Title: Nintendo Wii Flash Game Creator's Guide, Author: Todd Perkins
Title: Build Your Own PC Game in Seven Easy Steps: Using Visual Basic, Author: Scott Palmer
Title: Introduction to Privacy-Preserving Data Publishing: Concepts and Techniques, Author: Benjamin C.M. Fung
Title: Security in the Private Cloud, Author: John R. Vacca
Title: Over the Spectrum, Author: Philip Williams
Title: Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript, Author: Hemanth Kumar
Title: Design of Low-Power Coarse-Grained Reconfigurable Architectures, Author: Yoonjin Kim
Title: Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments, Author: Ezra Thess Mendoza Guevarra
Title: Introduction to 3D Game Programming with DirectX 11, Author: Frank Luna
Title: Making Music with Computers: Creative Programming in Python, Author: Bill Manaris
Title: Embedding Culture into Video Games and Game Design: The Palm, the Dogai and the Tombstone, Author: Rhett Loban
Title: Distributed Denial of Service Attacks: Real-world Detection and Mitigation, Author: Ilker Özçelik

Pagination Links