Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript

Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript

ISBN-10:
148422552X
ISBN-13:
9781484225523
Pub. Date:
12/19/2016
Publisher:
Apress
ISBN-10:
148422552X
ISBN-13:
9781484225523
Pub. Date:
12/19/2016
Publisher:
Apress
Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript

Rapid Game Development Using Cocos2d-JS: An end-to-end guide to 2D game development using JavaScript

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Overview

Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.

You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples.


What You'll Learn

• Get a simple head start in Cocos2d-JS
• Gain an architectural overview of the different blocks of the framework
• Master sprites, spritesheets, and frame animation
• Work with the event system in Cocos2d-JS
• Discover the animation APIs in Cocos2d-JS
• Leverage the built-in physics engine

Who This Book Is For

Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.


Product Details

ISBN-13: 9781484225523
Publisher: Apress
Publication date: 12/19/2016
Edition description: 1st ed.
Pages: 126
Product dimensions: 6.10(w) x 9.25(h) x 0.01(d)

About the Author

Hemanth Kumar and Abdul Rahman are a team of two Full stack JavaScript experts, researchers and mobile game developers with a wide range of experience in web and game development. They have published several mobile games, and are well versed in cocos2d-x, unity3D and building artificial intelligence for games. They are also experts in doing scaleable architecture for high traffic websites. Their main passion is video game development.

Table of Contents

Chapter 1: Getting Started.- Chapter 2: Architecture Overview .- Chapter 3: Deeper Look into Sprites.- Chapter 4: Handling Inputs and Events.- Chapter 5: Adding GUI.- Chapter 6: Fun with Animation.- Chapter 7: Adding Physics to your game.- Chapter 8: Miscellaneous features.-
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