Title: The Rhetoric of Videogames as Embodied Practice: Procedural Habits, Author: Steve Holmes
Title: The Business of Indie Games: Everything You Need to Know to Conquer the Indie Games Industry, Author: Alex Josef
Title: Advances in Mobile Health Technology: A Research Perspective, Author: Sinjini Mitra
Title: Software Design by Example: A Tool-Based Introduction with JavaScript, Author: Greg Wilson
Title: Game Development 2042: The Future of Game Design, Development, and Publishing, Author: Tim Fields
Title: Operating System Design: The Xinu Approach, Second Edition, Author: Douglas Comer
Title: Handbook of Financial Cryptography and Security, Author: Burton Rosenberg
Title: Game Design Deep Dive: Soulslike, Author: Joshua Bycer
Title: Artificial Intelligence: With an Introduction to Machine Learning, Second Edition, Author: Richard E. Neapolitan
Title: Game Design Deep Dive: Free-to-Play, Author: Joshua Bycer
Title: Distributed Game Development: Harnessing Global Talent to Create Winning Games, Author: Tim Fields
Title: Distributed Systems: An Algorithmic Approach, Second Edition, Author: Sukumar Ghosh
Title: The Game Writing Guide: Get Your Dream Job and Keep It, Author: Anna Megill
Title: Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories, Author: Josiah Lebowitz
Title: Computational Systems Biology of Cancer, Author: Emmanuel Barillot
Title: VR Developer Gems, Author: William R. Sherman
Title: Fans and Videogames: Histories, Fandom, Archives, Author: Melanie Swalwell
Title: Digitalization and Social Change: A Guide in Critical Thinking, Author: Kristine Ask
Title: Algorithms for Parallel Polygon Rendering, Author: Theoharis Theoharis
Title: Practical Game AI Programming, Author: Micael Dagraïa

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