Title: The Pocket Mentor for Video Game UX UI, Author: Simon Brewer
Title: Unity 6 Game Development with C# Scripting: Leverage C# scripting in Unity to create immersive games and VR experiences, Author: Lem Apperson
Title: Mastering Technical Art in Unreal Engine: Materials and VFX, Author: Greg Penninck
Title: Mastering Technical Art in Unreal Engine: World Building, Author: Greg Penninck
Title: Game AI Uncovered: Volume Three, Author: Paul Roberts
Title: Game Development Patterns with Godot 4: Create resilient game systems using industry-standard solutions in Godot, Author: Henrique Campos
Title: Game Design Deep Dive: Real-Time Strategy, Author: Joshua Bycer
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: Storytelling for Spatial Computing and Mixed Reality: The Art of Augmenting Imagination, Author: Rob Morgan
Title: Demystifying Creativity: On Originality in Game Development, Author: Fawzi Mesmar
Title: Game Narrative Design and UX Fundamentals: Tools for Player-Centric Storytelling, Author: Abigail Rindo
Title: Big Data, Cloud Computing and IoT: Tools and Applications, Author: Sita Rani
Title: Handbook of Computer Programming with Python, Author: Dimitrios Xanthidis
Title: Fundamental Level Design and Analysis: A to B, Author: Michael Beardwood
Title: Level Up! The Guide to Great Video Game Design, Author: Scott Rogers
Title: Running a Successful Live Service Game: Live Outside of Game Updates, Author: Sergei Vasiuk
Title: Unity Cookbook: Core Recipes for Game Developers, Author: Christopher Coutinho
Title: The Fundamentals of Tabletop Miniatures Game Design: A Designer's Handbook, Author: Glenn Ford
Title: The Naked Android: Synthetic Socialness and the Human Gaze, Author: Julie Carpenter
Title: Mathematical Foundations of Computer Science, Author: Ashwin Lall

Pagination Links