Understanding Macromedia Flash 8 ActionScript 2: Basic techniques for creatives
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers.  Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results: Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts.   ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used.   Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc.   Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
1111936271
Understanding Macromedia Flash 8 ActionScript 2: Basic techniques for creatives
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers.  Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results: Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts.   ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used.   Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc.   Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
240.0
In Stock
 
5
1
 
Understanding Macromedia Flash 8 ActionScript 2: Basic techniques for creatives
312 
Understanding Macromedia Flash 8 ActionScript 2: Basic techniques for creatives
312
240.0
In Stock
Product Details
| ISBN-13: | 9781138403338 | 
|---|---|
| Publisher: | Taylor & Francis | 
| Publication date: | 07/27/2017 | 
| Pages: | 312 | 
| Product dimensions: | 7.44(w) x 9.69(h) x (d) | 
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