61- 80 of 80 results
Title: Designing and Developing Robust Instructional Apps / Edition 1, Author: Kenneth J. Luterbach
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality / Edition 1, Author: Marcus A. Magnor
Title: The Geometry Toolbox for Graphics and Modeling / Edition 1, Author: Gerald Farin
Title: Fundamentals of Computer Graphics / Edition 4, Author: Steve Marschner
Title: Graphics and GUIs with MATLAB / Edition 3, Author: O. Thomas Holland
Title: AutoCAD and Its Applications Comprehensive 2012 / Edition 19, Author: Terence M. Shumaker
Title: Advances, Tools and Techniques of Digital Image Processing, Author: Niceto Salazar
Title: Computational Modelling of Objects Represented in Images III: Fundamentals, Methods and Applications / Edition 1, Author: Paolo Di Giamberardino
Title: Human Centric Visual Analysis with Deep Learning, Author: Liang Lin
Title: Advanced High Dynamic Range Imaging: Theory and Practice / Edition 1, Author: Francesco Banterle
Title: Modern Mathematics And Applications In Computer Graphics And Vision, Author: Hongyu Guo
Title: Spatial Visualization and Professional Competence: The Development of Proficiency Among Digital Artists, Author: Andrew Paquette
Title: Online Visual Tracking, Author: Huchuan Lu
Title: Information Theory Tools for Visualization / Edition 1, Author: Min Chen
Title: Art And Nature Pattern Book: Fractals, Author: Clifford A Pickover
Title: Integrated Image and Graphics Technologies / Edition 1, Author: David D. Zhang
Title: Image and Video Processing: Methods, Functionalities and Services, Author: Anna Sanders
Title: Dynamical Systems and Fractals: Computer Graphics Experiments with Pascal, Author: Karl-Heinz Becker
Title: Game Development and Simulation with Unreal Technology, Second Edition / Edition 2, Author: Alireza Tavakkoli

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