Title: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs / Edition 1, Author: Andrew Davison
Title: The PC Graphics Handbook / Edition 1, Author: Julio Sanchez
Title: Game AI Pro 2: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steven Rabin
Title: Artificial Intelligence for Computer Games: An Introduction / Edition 1, Author: John David Funge
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: Fans and Videogames: Histories, Fandom, Archives / Edition 1, Author: Melanie Swalwell
Title: Creating Games: Mechanics, Content, and Technology / Edition 1, Author: Morgan McGuire
Title: Computational Geometry and Computer Graphics in C++ / Edition 1, Author: Michael Laszlo
Title: Real-Time Shading / Edition 1, Author: Marc Olano
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: Inside the Video Game Industry: Game Developers Talk About the Business of Play / Edition 1, Author: Judd Ruggill
Title: Geometric Algebra: An Algebraic System for Computer Games and Animation / Edition 1, Author: John A. Vince

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