Title: 2D to VR with Unity5 and Google Cardboard / Edition 1, Author: Roberto Dillon
Title: Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web / Edition 1, Author: Jean-Marc Gauthier
Title: Storytelling for Interactive Digital Media and Video Games / Edition 1, Author: Nicholas B. Zeman
Title: Unity Game Development in 24 Hours, Sams Teach Yourself / Edition 2, Author: Ben Tristem
Title: Exploiting Online Games: Cheating Massively Distributed Systems / Edition 1, Author: Greg Hoglund
Title: Introduction to Game Programming in C++, Author: Alan Thorn
Title: Getting Started with Game Maker / Edition 1, Author: Jr
Title: Distributed Game Development: Harnessing Global Talent to Create Winning Games / Edition 1, Author: Tim Fields
Title: Zune Game Development using XNA 3.0 / Edition 1, Author: Dan Waters
Title: Physics for Game Programmers / Edition 1, Author: Grant Palmer
Title: XNA 3.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans

Pagination Links