Title: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself / Edition 1, Author: Aram Cookson
Title: Story and Simulations for Serious Games: Tales from the Trenches / Edition 1, Author: Nick Iuppa
Title: Advanced Java Game Programming / Edition 1, Author: David Wallace Croft
Title: Game Design / Edition 2, Author: Bob Bates
Title: Foundation Game Design with Flash / Edition 1, Author: Rex van der Spuy
Title: XNA 3.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
Title: Windows Phone 7 Game Development / Edition 1, Author: Adam Dawes
Title: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
Title: Handbook of Computer Game Studies, Author: Joost Raessens
Title: Learn Blackberry Games Development / Edition 1, Author: Carol Hamer
Title: Game Programming: The L Line, The Express Line to Learning / Edition 1, Author: Andy Harris
Title: Breaking Into the Game Industry: Advice for a Successful Career from Those Who Have Done It / Edition 1, Author: Brenda Brathwaite
Title: Getting Started with Game Maker / Edition 1, Author: Jr
Title: HTML5 Game Development Insights / Edition 1, Author: Colt McAnlis
Title: Unity Game Development in 24 Hours, Sams Teach Yourself / Edition 2, Author: Ben Tristem
Title: Producing Games: From Business and Budgets to Creativity and Design / Edition 1, Author: D Cohen
Title: Introduction to Game Programming in C++, Author: Alan Thorn
Title: Beginning XNA 2.0 Game Programming: From Novice to Professional / Edition 1, Author: Alexandre Santos Lobao
Title: Zune Game Development using XNA 3.0 / Edition 1, Author: Dan Waters
Title: Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games / Edition 1, Author: Austin Grossman

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