Title: Interactive Storytelling: Techniques for 21st Century Fiction / Edition 1, Author: Andrew Glassner
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: Extending Virtual Worlds: Advanced Design for Virtual Environments / Edition 1, Author: Ann Latham Cudworth
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: An Introduction to HTML5 Game Development with Phaser.js / Edition 1, Author: Travis Faas
Title: How to Cheat in Blender 2.7x / Edition 1, Author: Alan Thorn
Title: Beginning XNA 2.0 Game Programming: From Novice to Professional / Edition 1, Author: Alexandre Santos Lobao
Title: Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers / Edition 3, Author: Aaron Marks
Title: Rigging for Games: A Primer for Technical Artists Using Maya and Python / Edition 1, Author: Eyal Assaf
Title: Write Your Way into Animation and Games: Create a Writing Career in Animation and Games / Edition 1, Author: Christy Marx
Title: Introduction to Game Programming in C++, Author: Alan Thorn
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: Game Architecture and Design : A New Edition, Author: Andrew Rollings
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: Chips Challenging Champions: Games, Computers and Artificial Intelligence, Author: J. Schaeffer
Title: Game Development Essentials: An Introduction / Edition 3, Author: Jeannie Novak
Title: Artificial Intelligence for Computer Games: An Introduction / Edition 1, Author: John David Funge
Title: Distributed Denial of Service Attacks: Real-world Detection and Mitigation / Edition 1, Author: Ilker Özçelik
Title: Inside the Video Game Industry: Game Developers Talk About the Business of Play / Edition 1, Author: Judd Ruggill
Title: Unity Game Development in 24 Hours, Sams Teach Yourself / Edition 2, Author: Ben Tristem

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