Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: Technical Design Solutions for Theatre: The Technical Brief Collection Volume 1 / Edition 1, Author: Ben Sammler
Title: Sound Design and Science Fiction, Author: William Whittington
Title: Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality / Edition 1, Author: Simon Goodwin
Title: Spaces Speak, Are You Listening?: Experiencing Aural Architecture, Author: Barry Blesser
Title: Sound Systems: Design and Optimization: Modern Techniques and Tools for Sound System Design and Alignment / Edition 3, Author: Bob McCarthy
Title: The Audio Expert: Everything You Need to Know about Audio / Edition 2, Author: Ethan Winer
Title: The Game Audio Strategy Guide: A Practical Course / Edition 1, Author: Gina Zdanowicz
Title: Guide to Sound Systems for Worship, Author: Jon F. Eiche
Title: In the Blink of an Ear: Toward a Non-Cochlear Sonic Art / Edition 1, Author: Seth Kim-Cohen
Title: Hear Where We Are: Sound, Ecology, and Sense of Place / Edition 1, Author: Michael Stocker
Title: Sound Reproduction: The Acoustics and Psychoacoustics of Loudspeakers and Rooms / Edition 3, Author: Floyd E. Toole
Title: Listening to Noise and Silence: Towards a Philosophy of Sound Art, Author: Salomé Voegelin
Title: Digital Sampling: The Design and Use of Music Technologies / Edition 1, Author: Paul Harkins
Title: Film Sound: Theory and Practice / Edition 1, Author: Elisabeth Weis
Title: Audio Postproduction for Film and Video: After-the-Shoot solutions, Professional Techniques,and Cookbook Recipes to Make Your Project Sound Better / Edition 2, Author: Jay Rose
Title: Recording Studio Technology, Maintenance, And Repairs / Edition 1, Author: Tom McCartney
Title: Understanding Active Noise Cancellation / Edition 1, Author: Colin H. Hansen
Title: Mixing with Impact: Learning to Make Musical Choices / Edition 1, Author: Wessel Oltheten
Title: Game Audio with FMOD and Unity / Edition 1, Author: Ciarán Robinson

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