Title: Reload: Rethinking Women + Cyberculture / Edition 1, Author: Mary Flanagan
Title: Easier, Simpler, Faster: Systems Strategy for Lean IT / Edition 1, Author: Jean Cunningham
Title: Youth, Identity, and Digital Media, Author: David Buckingham
Title: Game Cultures: Computer Games as New Media, Author: Jon Dovey
Title: Museum Websites and Social Media: Issues of Participation, Sustainability, Trust and Diversity / Edition 1, Author: Ana Sánchez Laws
Title: Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency, Author: Jay David Bolter
Title: Gamer Theory, Author: McKenzie Wark
Title: Cyberethics: Social & Moral Issues in the Computer Age / Edition 1, Author: Robert M. Baird
Title: The New Media and Cybercultures Anthology / Edition 1, Author: Pramod K. Nayar
Title: Children and Computers in School / Edition 1, Author: Betty A. Collis
Title: Government 2.0: Using Technology to Improve Education, Cut Red Tape, Reduce Gridlock, and Enhance Democracy, Author: William D. Eggers
Title: Imagination and Play in the Electronic Age, Author: Dorothy G. Singer
Title: Virtual Gender: Technology, Consumption and Identity Matters / Edition 1, Author: Alison Adam
Title: The Presentation Secrets of Steve Jobs: How to Be Insanely Great in Front of Any Audience / Edition 1, Author: Carmine Gallo
Title: RAND and the Information Evolution: A History in Essays and Vignettes, Author: Willis H. Ware
Title: Hanging Out in the Virtual Pub: Masculinities and Relationships Online / Edition 1, Author: Lori Kendall
Title: Perpetual Contact: Mobile Communication, Private Talk, Public Performance / Edition 1, Author: James E. Katz
Title: Globalizing Customer Solutions: The Enlightened Confluence of Technology, Innovation, Trade, and Investment, Author: Edmund B. Fitzgerald
Title: Information Technology For The Social Scientist / Edition 1, Author: Ray Lee University of London.
Title: The Digital Sublime: Myth, Power, and Cyberspace, Author: Vincent Mosco

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