Title: Game Feel: A Game Designer's Guide to Virtual Sensation / Edition 1, Author: Steve Swink
Title: Risk Society: Towards a New Modernity / Edition 1, Author: Ulrich Beck
Title: Forces of Production: A Social History of Industrial Automation / Edition 1, Author: David Noble
Title: Information Seeking in Electronic Environments / Edition 1, Author: Gary Marchionini
Title: Ernst Jünger's Philosophy of Technology: Heidegger and the Poetics of the Anthropocene / Edition 1, Author: Vincent Blok
Title: Gift of Fire, A: Social, Legal, and Ethical Issues for Computing Technology / Edition 5, Author: Sara Baase
Title: Digital Literacy: A Primer on Media, Identity, and the Evolution of Technology / Edition 1, Author: Susan Wiesinger
Title: Persuasive Technology: Using Computers to Change What We Think and Do / Edition 1, Author: B.J. Fogg
Title: Designing the User Interface: Strategies for Effective Human-Computer Interaction / Edition 6, Author: Ben Shneiderman
Title: Voice User Interface Design / Edition 1, Author: James Giangola
Title: The Haraway Reader / Edition 1, Author: Donna Haraway
Title: Fundamentals of NeuroIS: Information Systems and the Brain, Author: Renï Riedl
Title: A Social History of American Technology / Edition 2, Author: Ruth Schwartz Cowan
Title: Crypto Anarchy, Cyberstates, and Pirate Utopias, Author: Peter Ludlow
Title: Game Analytics: Maximizing the Value of Player Data, Author: Magy Seif El-Nasr
Title: Single Variable Calculus / Edition 1, Author: Galina Filipuk
Title: 24/7: How Cell Phones and the Internet Change the Way We Live, Work, and Play / Edition 1, Author: Jarice Hanson
Title: Cyberpsychology: An Introduction to Human-Computer Interaction / Edition 2, Author: Kent L. Norman
Title: Race, Rhetoric, and Technology: Searching for Higher Ground / Edition 1, Author: Adam J. Banks
Title: Designing Interactions / Edition 1, Author: Bill Moggridge

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