Title: Playing the Past: History and Nostalgia in Video Games, Author: Zach Whalen
Title: The State of Play: Law, Games, and Virtual Worlds, Author: Jack M. Balkin
Title: Computer Games: Text, Narrative and Play / Edition 1, Author: Diane Carr
Title: Screenplay: Children and Computing in the Home / Edition 1, Author: Keri Facer
Title: Computer Ethics: Cautionary Tales and Ethical Dilemmas in Computing / Edition 2, Author: Tom Forester
Title: Color Monitors: The Black Face of Technology in America / Edition 1, Author: Martin Kevorkian
Title: Programmed Capitalism: Computer-mediated Global Society / Edition 1, Author: Maurice Estabrooks
Title: Disconnected: Haves and Have-Nots in the Information Age, Author: William Wresch
Title: Government 2.0: Using Technology to Improve Education, Cut Red Tape, Reduce Gridlock, and Enhance Democracy, Author: William D. Eggers
Title: Information Technology and Organizational Transformation / Edition 1, Author: Benoit Aubert
Title: Participatory IT Design: Designing for Business and Workplace Realities, Author: Keld Bodker
Title: Gender and the Politics of Possibilities: Rethinking Globablization, Author: Manisha Desai University of Connecticut
Title: Cyberethics: Social & Moral Issues in the Computer Age / Edition 1, Author: Robert M. Baird
Title: Kick Start Your Career: Successful Strategies and Winning Techniques / Edition 1, Author: Lee Smith
Title: Surveillance Society: Monitoring Everyday Life / Edition 1, Author: David Lyon
Title: After the Death of Childhood / Edition 1, Author: David Buckingham
Title: The Laws of Cool: Knowledge Work and the Culture of Information / Edition 1, Author: Alan Liu
Title: Information Technologies and Global Politics: The Changing Scope of Power and Governance / Edition 1, Author: James N. Rosenau
Title: Building Virtual Communities: Learning and Change in Cyberspace, Author: K. Ann Renninger
Title: Electronic Whistle-Stops: The Impact of the Internet on American Politics / Edition 1, Author: Gary W. Selnow

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