Advanced 3D Asset Creation in Unreal Engine 5: Leverage Unreal Engine 5's geometry tools for professional game development and artistry
Master advanced 3D asset creation for Unreal Engine with the first comprehensive guide to geometry tools, covering cutting-edge modeling, texturing, and optimization techniques in UE's powerful workflow

Key Features

  • Unlock the power of 3D asset creation for game development and digital art
  • Learn how to optimize your assets for top performance and visual fidelity
  • Explore industry techniques used in games, films, and Arch Viz
  • Purchase of the print or Kindle book includes a free PDF eBook

Book Description

Unreal Engine 5's geometry tools offer unprecedented power and flexibility for creating stunning 3D assets, but mastering their full potential can be challenging. Written by a leading 3D artist and educator with over a decade of industry experience, this guide helps you harness these tools efficiently to create high-quality, professional-grade content that meets modern industry demands, with a focus on the latest features and improvements in UE5.5. The book familiarizes you with the basics of modeling and sculpting, and then progresses to more advanced topics such as optimization, performance tuning, and procedural generation. You'll learn the artistic principles and best practices that elevate great assets above the ordinary—from effective use of reference and concept art to creating compelling material and texture combinations, and staging your assets for maximum visual impact. Through hands-on tutorials and real-world case studies, you’ll be able to apply your newly acquired skills to practical projects across a variety of industries. By the end of this book, you'll have both a powerful toolkit of techniques and a portfolio of impressive 3D assets that showcase your mastery of UE5's geometry tools.

What you will learn

  • Explore the advanced features of UE5's Modeling Mode for 3D asset creation
  • Create materials and apply UV mapping techniques to enhance the realism of your 3D models
  • Discover advanced geometry manipulation techniques for intricate model creation
  • Use procedural and voxel tools to streamline your asset creation workflow
  • Create complex shapes and patterns quickly with procedural tools
  • Build immersive environments from start to finish within Unreal Engine
  • Develop a standout portfolio of professional-grade 3D assets created in Unreal Engine 5

Who this book is for

This book is for 3D artists, game developers, VFX specialists, Arch Viz designers, and visualization professionals who want to create high-quality assets using Unreal Engine 5's geometry tools. Whether you work in games, film, television, architecture, or other creative industries, you'll find valuable techniques and insights to help you achieve your vision. While some experience with 3D modeling and Unreal Engine is helpful, this book provides a solid foundation in the core concepts and techniques that’ll help you get started.

1145839414
Advanced 3D Asset Creation in Unreal Engine 5: Leverage Unreal Engine 5's geometry tools for professional game development and artistry
Master advanced 3D asset creation for Unreal Engine with the first comprehensive guide to geometry tools, covering cutting-edge modeling, texturing, and optimization techniques in UE's powerful workflow

Key Features

  • Unlock the power of 3D asset creation for game development and digital art
  • Learn how to optimize your assets for top performance and visual fidelity
  • Explore industry techniques used in games, films, and Arch Viz
  • Purchase of the print or Kindle book includes a free PDF eBook

Book Description

Unreal Engine 5's geometry tools offer unprecedented power and flexibility for creating stunning 3D assets, but mastering their full potential can be challenging. Written by a leading 3D artist and educator with over a decade of industry experience, this guide helps you harness these tools efficiently to create high-quality, professional-grade content that meets modern industry demands, with a focus on the latest features and improvements in UE5.5. The book familiarizes you with the basics of modeling and sculpting, and then progresses to more advanced topics such as optimization, performance tuning, and procedural generation. You'll learn the artistic principles and best practices that elevate great assets above the ordinary—from effective use of reference and concept art to creating compelling material and texture combinations, and staging your assets for maximum visual impact. Through hands-on tutorials and real-world case studies, you’ll be able to apply your newly acquired skills to practical projects across a variety of industries. By the end of this book, you'll have both a powerful toolkit of techniques and a portfolio of impressive 3D assets that showcase your mastery of UE5's geometry tools.

What you will learn

  • Explore the advanced features of UE5's Modeling Mode for 3D asset creation
  • Create materials and apply UV mapping techniques to enhance the realism of your 3D models
  • Discover advanced geometry manipulation techniques for intricate model creation
  • Use procedural and voxel tools to streamline your asset creation workflow
  • Create complex shapes and patterns quickly with procedural tools
  • Build immersive environments from start to finish within Unreal Engine
  • Develop a standout portfolio of professional-grade 3D assets created in Unreal Engine 5

Who this book is for

This book is for 3D artists, game developers, VFX specialists, Arch Viz designers, and visualization professionals who want to create high-quality assets using Unreal Engine 5's geometry tools. Whether you work in games, film, television, architecture, or other creative industries, you'll find valuable techniques and insights to help you achieve your vision. While some experience with 3D modeling and Unreal Engine is helpful, this book provides a solid foundation in the core concepts and techniques that’ll help you get started.

34.99 Pre Order
Advanced 3D Asset Creation in Unreal Engine 5: Leverage Unreal Engine 5's geometry tools for professional game development and artistry

Advanced 3D Asset Creation in Unreal Engine 5: Leverage Unreal Engine 5's geometry tools for professional game development and artistry

by Francisco Barros
Advanced 3D Asset Creation in Unreal Engine 5: Leverage Unreal Engine 5's geometry tools for professional game development and artistry

Advanced 3D Asset Creation in Unreal Engine 5: Leverage Unreal Engine 5's geometry tools for professional game development and artistry

by Francisco Barros

Paperback

$34.99 
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Overview

Master advanced 3D asset creation for Unreal Engine with the first comprehensive guide to geometry tools, covering cutting-edge modeling, texturing, and optimization techniques in UE's powerful workflow

Key Features

  • Unlock the power of 3D asset creation for game development and digital art
  • Learn how to optimize your assets for top performance and visual fidelity
  • Explore industry techniques used in games, films, and Arch Viz
  • Purchase of the print or Kindle book includes a free PDF eBook

Book Description

Unreal Engine 5's geometry tools offer unprecedented power and flexibility for creating stunning 3D assets, but mastering their full potential can be challenging. Written by a leading 3D artist and educator with over a decade of industry experience, this guide helps you harness these tools efficiently to create high-quality, professional-grade content that meets modern industry demands, with a focus on the latest features and improvements in UE5.5. The book familiarizes you with the basics of modeling and sculpting, and then progresses to more advanced topics such as optimization, performance tuning, and procedural generation. You'll learn the artistic principles and best practices that elevate great assets above the ordinary—from effective use of reference and concept art to creating compelling material and texture combinations, and staging your assets for maximum visual impact. Through hands-on tutorials and real-world case studies, you’ll be able to apply your newly acquired skills to practical projects across a variety of industries. By the end of this book, you'll have both a powerful toolkit of techniques and a portfolio of impressive 3D assets that showcase your mastery of UE5's geometry tools.

What you will learn

  • Explore the advanced features of UE5's Modeling Mode for 3D asset creation
  • Create materials and apply UV mapping techniques to enhance the realism of your 3D models
  • Discover advanced geometry manipulation techniques for intricate model creation
  • Use procedural and voxel tools to streamline your asset creation workflow
  • Create complex shapes and patterns quickly with procedural tools
  • Build immersive environments from start to finish within Unreal Engine
  • Develop a standout portfolio of professional-grade 3D assets created in Unreal Engine 5

Who this book is for

This book is for 3D artists, game developers, VFX specialists, Arch Viz designers, and visualization professionals who want to create high-quality assets using Unreal Engine 5's geometry tools. Whether you work in games, film, television, architecture, or other creative industries, you'll find valuable techniques and insights to help you achieve your vision. While some experience with 3D modeling and Unreal Engine is helpful, this book provides a solid foundation in the core concepts and techniques that’ll help you get started.


Product Details

ISBN-13: 9781835462010
Publisher: Packt Publishing
Publication date: 05/04/2026
Product dimensions: 75.00(w) x 92.50(h) x (d)

About the Author

Francisco Barros is a leading 3D artist and educator with over a decade of experience creating stunning visuals for games, films, and architectural visualization. From his early days as a modeler on AAA game titles to his current role as lead environment artist at a major film studio, he has consistently pushed the boundaries of what's possible with real-time 3D graphics. He has taught 3D modeling and game art at top universities and industry conferences around the world, and his online tutorials and resources have helped countless artists take their skills to the next level. When he's not creating jaw-dropping visuals or teaching others to do the same, he explores the great outdoors with his sketchbook in hand for new ideas and inspiration.

Table of Contents

Table of Contents

  1. Introduction to Geometry Tools
  2. Modelling Basics with Primitives and Brushes
  3. Sculpting and Refinement Techniques
  4. Applying Materials and Textures
  5. Detailing with Advanced Geometry Manipulation
  6. Designing Environments with Geometry Tools
  7. Optimizing Projects for Performance
  8. Workflow Efficiency and Asset Management
  9. Future Trends and Geometry Tool Benefits
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