Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation
This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important.

What You Will Learn
• What are the primary genres of new media content production
• What new media assets Android Studio supports
• What are the concepts behind new media content production
• How to Install and use GIMP, Inkscape, and Audacity software
• How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development

Audience

Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.

1122679212
Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation
This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important.

What You Will Learn
• What are the primary genres of new media content production
• What new media assets Android Studio supports
• What are the concepts behind new media content production
• How to Install and use GIMP, Inkscape, and Audacity software
• How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development

Audience

Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.

24.99 In Stock
Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation

Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation

by Wallace Jackson
Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation

Android Studio New Media Fundamentals: Content Production of Digital Audio/Video, Illustration and 3D Animation

by Wallace Jackson

Paperback(1st ed.)

$24.99 
  • SHIP THIS ITEM
    Not Eligible for Free Shipping
  • PICK UP IN STORE
    Check Availability at Nearby Stores

Related collections and offers


Overview

This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important.

What You Will Learn
• What are the primary genres of new media content production
• What new media assets Android Studio supports
• What are the concepts behind new media content production
• How to Install and use GIMP, Inkscape, and Audacity software
• How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development

Audience

Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.


Product Details

ISBN-13: 9781484216408
Publisher: Apress
Publication date: 10/30/2015
Edition description: 1st ed.
Pages: 142
Product dimensions: 6.10(w) x 9.25(h) x (d)

About the Author

Wallace Jackson is a multimedia expert designer, developer and producer, specializing in optimization techniques. He is a successful author of several books at Apress, including Pro Android Graphics, Pro Android UI, Learn Android Apps Development, Android Apps for Absolute Beginners and much more.

Table of Contents

1. Enhance Your Android Apps: Use New Media Assets.- 2. Digital Images: Concepts, Terminology and Formats.- 3. Digital Image Assets: Data Footprint Optimization.- 4. Digital Audio: Concepts, Terminology and Formats.- 5. Digital Audio Assets: Data Footprint Optimization.- 6. Digital Video: Concepts, Terminology and Formats.- 7. Digital Video Assets: Data Footprint Optimization.- 8. Digital Illustration: Concepts, Terminology and Formats.- 9. Digital Illustration Assets: Data Footprint Optimization.- 10. 3D Animation: Concepts, Terminology and Formats.- 11. Referencing New Media Assets in Android Studio.- 12. Optimizing New Media Assets in Android Studio.

From the B&N Reads Blog

Customer Reviews