Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games
This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.

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Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games
This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.

29.95 In Stock
Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games

Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games

by Dani Cavallaro
Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games

Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games

by Dani Cavallaro

Paperback

$29.95 
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Overview

This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.


Product Details

ISBN-13: 9780786444274
Publisher: McFarland & Company, Inc., Publishers
Publication date: 10/27/2009
Pages: 268
Product dimensions: 6.20(w) x 9.10(h) x 0.70(d)
Age Range: 18 Years

About the Author

The late Dani Cavallaro wrote widely about literature, cultural theory, and anime. She lived in London.

Table of Contents

Table of Contents

Preface     

1. Anime and the Visual Novel: Theoretical Approaches     
2. Parallel Worlds     
3. Returns to the Past     
4. Epic Exploits     
5. Journeys of Self-Discovery     

Filmography     
Chapter Notes     
Bibliography     
Index     
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