The town of Emerald, California is a quiet, mostly peaceful place. The struggle for power between Moss Williams, the head of the Rancher's Association, and Skip Traeger, the local business tycoon who owns half the town goes mostly unnoticed by the townsfolk until a body turns up in the water hole. Now, Marshal Mason Boydette has to get to the bottom of the biggest mystery Emerald has ever seen.
But the Marshal isn't alone. Along the way, he'll try to get help from his trusty deputy, an unorthodox trio of drifters who blow into town, the local minister, and a town full of people who are forced to make a choice between justice and the easy way out. Everyone's lives are turned upside-down, and everyone must take sides before it is to late and their entire way of life disappears forever.
About the Author
Andrew Burch was born in Buffalo, New York and raised in Connecticut, but his heart belongs to the West, his wife, Sofiya's, original home. He began watching westerns in the 70s in the heyday of John Wayne and still enjoys watching The Riflemen, Big Valley, and Gunsmoke in syndication, taking his inspiration from the classics rather than modern, grittier, and morally ambiguous tales of the Old West. Andrew is an avid sports fan who claims to be a scratch golfer-at the end of every round, he scratches out his score so no one else can read it.
|Product dimensions:||6.00(w) x 9.00(h) x 0.72(d)|
Most Helpful Customer Reviews
"Take a ride along an entertaining trail with Cactus Jumpers by Andrews Burch. Who doesn’t like a good western? Cactus Jumpers is a classic good versus evil novel when times were simpler...but were they? In his debut novel, Burch introduces us to Emmett, a young man who is working in a carnival. A wise Indian, Old Joe, befriends Emmett and teaches him how to be a trick shooter for the carnival. Old Joe becomes his mentor and shows him how to see the world from a different perspective. Emmett leaves the carnival and ends up on a journey into the desert where he almost dies. Strangers find him and save his life. He follows them to a growing western town called Emerald. The story continues many years later. Emmett is now the preacher in town and has hung up his gun for good, or has he? Three strangers ride into Emerald named Trace, Crystal and Jade. They are nomads of the west looking for excitement and Emerald does not disappoint! Trouble starts brewing in Emerald when a young girl is murdered and discovered by the Marshal and Emmett’s sons at a local watering hole. The town’s founders are suspect and the Marshal is not going to back down, even if he is out numbered. Will the new strangers back the Marshal or the Founders? Is the preacher going to dust off his gun to help the Marshal? The author, Burch, spends a good deal of time building the back story of both major and minor characters, almost to distraction of the main storyline I found. The one thing this author writes well about is the interaction between the characters emotions, feelings, hopes and fears. It is not a cut and dry story. The reader will soon learn that the author has taken his time to add thought provoking situations and morals in his plot. He also uses timing well. In the old west, things take time, even if it is just getting back to someone; hours become days and days turn into weeks. It is probably the first western that I have read that has taken this into account accurately. My recommendation would be that Cactus Jumpers would be a valuable book for adolescent readers to learn about life and the challenges it brings in an old west setting. Life was simpler but the decisions made back then are just as complex as today." TBR-TopBookReviewers