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Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques / Edition 1
     

Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques / Edition 1

by Jason Patnode
 

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ISBN-10: 0240520343

ISBN-13: 9780240520346

Pub. Date: 01/14/2008

Publisher: Taylor & Francis

Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to

Overview

Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.

You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

Product Details

ISBN-13:
9780240520346
Publisher:
Taylor & Francis
Publication date:
01/14/2008
Edition description:
Book and DVD
Pages:
408
Sales rank:
1,211,328
Product dimensions:
7.44(w) x 9.66(h) x 0.97(d)

Table of Contents

Pipeline and modeling guidelines; Overview of Maya; Intro to ZBrush modeling; Concept art; Anatomy; Creating a video game character; Creating a hyper-real character; Creating a photo-real character; UVs and texturing; The next step

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