Code Club Book of Scratch
The first ever Code Club book is here! With it, you'll learn how to code using Scratch, the block-based programming language. In each chapter you'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project and give you handy tips along the way.

In this book we show you how to use a programming language called Scratch, which uses blocks to tell the computer what to do. Each block contains an instruction that the computer understands. You put blocks together to make your program. Simple.

Learn to code while having fun building projects like:

  • Lost in Space: Create an animation that's out of this world
  • Ghost Catcher: Build your own spooky ghost-catching game
  • Chatbot: Code your own talking character to chat to
  • On Target: Learn how co-ordinates work with this fun game
  • Boat Race: Create a cool racing game with obstacles to avoid

Code Club is a movement of free, fun computing clubs that meet in over 150 countries all over the world. At Code Club, hundreds of thousands of young people — just like you — learn how to create with technology and have made their own games, animations, websites, and more.

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Code Club Book of Scratch
The first ever Code Club book is here! With it, you'll learn how to code using Scratch, the block-based programming language. In each chapter you'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project and give you handy tips along the way.

In this book we show you how to use a programming language called Scratch, which uses blocks to tell the computer what to do. Each block contains an instruction that the computer understands. You put blocks together to make your program. Simple.

Learn to code while having fun building projects like:

  • Lost in Space: Create an animation that's out of this world
  • Ghost Catcher: Build your own spooky ghost-catching game
  • Chatbot: Code your own talking character to chat to
  • On Target: Learn how co-ordinates work with this fun game
  • Boat Race: Create a cool racing game with obstacles to avoid

Code Club is a movement of free, fun computing clubs that meet in over 150 countries all over the world. At Code Club, hundreds of thousands of young people — just like you — learn how to create with technology and have made their own games, animations, websites, and more.

14.99 In Stock
Code Club Book of Scratch

Code Club Book of Scratch

Code Club Book of Scratch

Code Club Book of Scratch

Paperback

$14.99 
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Overview

The first ever Code Club book is here! With it, you'll learn how to code using Scratch, the block-based programming language. In each chapter you'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project and give you handy tips along the way.

In this book we show you how to use a programming language called Scratch, which uses blocks to tell the computer what to do. Each block contains an instruction that the computer understands. You put blocks together to make your program. Simple.

Learn to code while having fun building projects like:

  • Lost in Space: Create an animation that's out of this world
  • Ghost Catcher: Build your own spooky ghost-catching game
  • Chatbot: Code your own talking character to chat to
  • On Target: Learn how co-ordinates work with this fun game
  • Boat Race: Create a cool racing game with obstacles to avoid

Code Club is a movement of free, fun computing clubs that meet in over 150 countries all over the world. At Code Club, hundreds of thousands of young people — just like you — learn how to create with technology and have made their own games, animations, websites, and more.


Product Details

ISBN-13: 9781912047673
Publisher: Raspberry Pi Press
Publication date: 12/01/2018
Pages: 108
Product dimensions: 7.09(w) x 9.65(h) x (d)

About the Author

Rik Cross is Director of Curriculum, Training, and Research at the Raspberry Pi Foundation. His main interests are education and game development, and he particularly enjoys projects that combine these two interests.

Dr. Tracy Gardner is a computer scientist turned tech educator who teaches and writes educational content on coding, technology, and digital making.
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