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Computational Thinking: A Beginner's Guide to Problem-Solving and Programming
Computational thinking is a timeless, transferable skill that enables you to think more clearly and logically, as well as a way to solve specific problems.
Beginning with the core ideas of computational thinking, with this book you'll build up an understanding of the practical problem-solving approach and explore how computational thinking aids good practice in programming, complete with a full guided example.
1125191384
Computational Thinking: A Beginner's Guide to Problem-Solving and Programming
Computational thinking is a timeless, transferable skill that enables you to think more clearly and logically, as well as a way to solve specific problems.
Beginning with the core ideas of computational thinking, with this book you'll build up an understanding of the practical problem-solving approach and explore how computational thinking aids good practice in programming, complete with a full guided example.
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In Stock
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Computational Thinking: A Beginner's Guide to Problem-Solving and Programming
Computational thinking is a timeless, transferable skill that enables you to think more clearly and logically, as well as a way to solve specific problems.
Beginning with the core ideas of computational thinking, with this book you'll build up an understanding of the practical problem-solving approach and explore how computational thinking aids good practice in programming, complete with a full guided example.
Karl Beecher is an author and software developer. Before moving into academia, Karl worked as a software engineer and in 2009, he was awarded a PhD in Computer Science. He worked at the Free University of Berlin before returning to industry to co-found Endocode, an IT services firm. In 2014 Karl published his first book, Brown Dogs and Barbers.
Table of Contents
Preface
Part 1: Computational Thinking
1. What is Computational Thinking?
2. Logical and Algorithmic Thinking
3. Problem Solving and Decomposition
4. Abstraction and Modelling
5. Anticipating and Dealing with Errors
6. Evaluating a Solution
Part 2: Computational Thinking in Software Development
7. Tutorial for Python Beginners
8. Effective Building Blocks
9. Organising Your Code
10 . Using Abstractions and Patterns
11. Effective Modelling
12. Testing and Evaluating Programs
13. A Guided Example
Appendix
Preface
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