The contributions to this book address the problem of synthesizing the realistic movement and behaviour of human-like characters, simulated animals, fluids, and other dynamic phenomena. The animation techniques are driven by the goals of efficiency, as required by real-time interactive animations, and quality, as demanded by animations used in feature films. This series of workshops provides a high-quality international forum for the exchange of new ideas related to the themes of character animation, simulation of dynamic natural phenomena, motion capture and analysis, physically-based modeling, behavioral animation, and visualization.
The contributions to this book address the problem of synthesizing the realistic movement and behaviour of human-like characters, simulated animals, fluids, and other dynamic phenomena. The animation techniques are driven by the goals of efficiency, as required by real-time interactive animations, and quality, as demanded by animations used in feature films. This series of workshops provides a high-quality international forum for the exchange of new ideas related to the themes of character animation, simulation of dynamic natural phenomena, motion capture and analysis, physically-based modeling, behavioral animation, and visualization.

Computer Animation and Simulation '97: Proceedings of the Eurographics Workshop in Budapest, Hungary, September 2-3, 1997
203
Computer Animation and Simulation '97: Proceedings of the Eurographics Workshop in Budapest, Hungary, September 2-3, 1997
203Paperback(Softcover reprint of the original 1st ed. 1997)
Product Details
ISBN-13: | 9783211830482 |
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Publisher: | Springer Vienna |
Publication date: | 09/18/1997 |
Series: | Eurographics |
Edition description: | Softcover reprint of the original 1st ed. 1997 |
Pages: | 203 |
Product dimensions: | 6.69(w) x 9.61(h) x 0.02(d) |