Finding themselves permanently stuck in this strange new world, the gang tries to make the best of it by finding the nearest tavern and getting shitfaced. The plan goes just fine until they lose Katherine and Chaz. They soon discover that they aren't the first players Mordred has sent to this world.
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Critical Failures II based on 0 ratings. 2 reviews.
Critical Failures II: Fail Harder (Caverns and Creatures #2) by Robert Bevan picks up where book one leaves off. I bought the audio version and giggled and belly laughed all the way through this book! I listened to it while trying to clean house but had to stop and laugh so many times... That was the best time I have ever had house cleaning! I also listened to it at night before bed and couldn't stop. This book is addictive. Slapstick funny, childish, crazy, things you would never expect, but hilarious just the same! These gamers were magical sucked into a game by the game master. Now they are trapped. They are the characters they played in the game. Orc, half-elf, etc. They meet up with others that the evil game master sent over. The story is so great! I am giggling thinking about the story! I bought all four books and can't wait to hear the next book. I usually never buy audio because it takes so long to 'read' because I read so fast I could have several books read in the same time but the voices that are used in this book is so funny in themselves it just adds to it. I adore these books, esp. on audio! I would give it more than 5 stars if I could. These books are probable made for adult males that play D&D but I have never played games and I am a 60 yr old woman and laughing at this silly book. Funny as hell! I think this one was better than book one!
At the end of the first book, the team has thwarted Mordred's control over the world, however, they remain stuck in the game world. Overall, the book has a couple of incredibly funny scenes that at one point left me in tears because I was laughing so hard. The epic fight against the vampires is the highlight of the book. However, there is still an excessive amount of toilet humor, which makes it harder for me to recommend the books. Also like the first volume, a lot of humor hinges on your knowledge of dungeons and dragons (or other tabletop role-playing games), although none gamers will still be able to appreciate a lot of humor in the book. Despite its flaws, it never failed to keep me entertained.