Based on the theoretical background of human experience, the book focuses on these three questions:
• How can we understand the current dominant designs of digital products and services?
• What are the user experience factors that are critical to provide the real experience?
• What are the important HCI design elements that can effectively support the various UX factors that are critical to real experience?
Design for Experience is intended for people who are interested in the experiences behind the way we use our products and services, for example designers and students interested in interaction, visual graphics and information design or practitioners and entrepreneurs in pursuit of new products or service-based start-ups.
Based on the theoretical background of human experience, the book focuses on these three questions:
• How can we understand the current dominant designs of digital products and services?
• What are the user experience factors that are critical to provide the real experience?
• What are the important HCI design elements that can effectively support the various UX factors that are critical to real experience?
Design for Experience is intended for people who are interested in the experiences behind the way we use our products and services, for example designers and students interested in interaction, visual graphics and information design or practitioners and entrepreneurs in pursuit of new products or service-based start-ups.
Design for Experience: Where Technology Meets Design and Strategy
211
Design for Experience: Where Technology Meets Design and Strategy
211Paperback(Softcover reprint of the original 1st ed. 2015)
Product Details
| ISBN-13: | 9783319364957 |
|---|---|
| Publisher: | Springer International Publishing |
| Publication date: | 07/01/2017 |
| Series: | Human-Computer Interaction Series |
| Edition description: | Softcover reprint of the original 1st ed. 2015 |
| Pages: | 211 |
| Product dimensions: | 6.10(w) x 9.25(h) x (d) |