You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness.
You’ll explore:
- Emerging types of wearable technologies
- How to design services around wearable devices
- Key concepts that govern service design
- Prototyping processes and tools such as Arduino and Processing
- The importance of storytelling for introducing new wearables
- How wearables will change our relationship with computers
You’ll learn about the history and influence of activity trackers, smartwatches, wearable cameras, the controversial Google Glass experiment, and other devices that have come out of the recent Wild West period. This book also dives into many other aspects of wearables design, including tools for creating new products and methodologies for measuring their usefulness.
You’ll explore:
- Emerging types of wearable technologies
- How to design services around wearable devices
- Key concepts that govern service design
- Prototyping processes and tools such as Arduino and Processing
- The importance of storytelling for introducing new wearables
- How wearables will change our relationship with computers

Designing for Wearables: Effective UX for Current and Future Devices
190
Designing for Wearables: Effective UX for Current and Future Devices
190Product Details
ISBN-13: | 9781491944158 |
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Publisher: | O'Reilly Media, Incorporated |
Publication date: | 01/07/2017 |
Pages: | 190 |
Product dimensions: | 5.90(w) x 8.90(h) x 0.60(d) |