Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques and Digital Art meet

Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques and Digital Art meet

by Duncan Evans
ISBN-10:
024052599X
ISBN-13:
9780240525990
Pub. Date:
12/01/2014
Publisher:
Taylor & Francis
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Overview

Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques and Digital Art meet

Inspire your own creativity with Digital Mayhem 3D Machine Techniques. Compiled by Duncan Evans, founder of 3D Artist Magazine, this book is the next installment of the Digital Mayhem series. Explore, page after page, spectacular machine images created by the industry’s top talent.

With over 500 stunning images, Digital Mayhem 3D Machine Techniques is not your basic software manual. It is where technique and inspiration meet – a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist’s workflow, including a step-by-step tutorial to help you achieve similar results. From pre-viz to post production, this book takes you through the whole process of creating your very own machine masterpiece!

  • Get inside the minds of the artists with breakdown overviews and supporting imagery to explain what went into their piece.
  • Expand your digital canvas to include a variety of software techniques, tools and workflows.
  • Visit the companion website for additional resources to help you develop your machine technique skills.

Product Details

ISBN-13: 9780240525990
Publisher: Taylor & Francis
Publication date: 12/01/2014
Pages: 320
Sales rank: 1,257,089
Product dimensions: 8.40(w) x 11.00(h) x 1.40(d)

Table of Contents

SECTION 1: PREVIZ FOR MACHINES

CHAPTER 1: SOFTWARE CHOICES

SECTION 2: MACHINE MASTERS AT WORK

CHAPTER 2: CARS

CHAPTER 3: INDUSTRIAL AND AGRICULTURAL

CHAPTER 4: POWERED FLIGHT

CHAPTER 5: MOTORBIKES

CHAPTER 6: TRAINS AND TRAMS

CHAPTER 7: GROUND-BASED MILITARY

CHAPTER 8: NAUTICAL

CHAPTER 9: STEAMPUNK

CHAPTER 10: ROBOTS

CHAPTER 11: SCI-FI VEHICLES

CHAPTER 12: SCI-FI SPACESHIPS

SECTON 3: POST PRODUCTION EDITING

CHAPTER 13: Using Speed

CHAPTER 14: Resources and Acknowledgements

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