Essentials of Interactive Computer Graphics: Concepts and Implementation
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.
1121305561
Essentials of Interactive Computer Graphics: Concepts and Implementation
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.
130.0 In Stock
Essentials of Interactive Computer Graphics: Concepts and Implementation

Essentials of Interactive Computer Graphics: Concepts and Implementation

Essentials of Interactive Computer Graphics: Concepts and Implementation

Essentials of Interactive Computer Graphics: Concepts and Implementation

Hardcover

$130.00 
  • SHIP THIS ITEM
    In stock. Ships in 3-7 days. Typically arrives in 3 weeks.
  • PICK UP IN STORE

    Your local store may have stock of this item.

Related collections and offers


Overview

This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.

Product Details

ISBN-13: 9781568812571
Publisher: Taylor & Francis
Publication date: 11/06/2008
Pages: 568
Product dimensions: 7.50(w) x 9.40(h) x 1.30(d)

About the Author

Kelvin Sung, Peter Shirley, Steven Baer

Table of Contents

Preface, List of Tutorials, Introduction, I Elements of Interactive Programs, II Essential Concepts: Presented in 2D, III The Third Dimension, Index

What People are Saying About This

From the Publisher

A detailed computer graphics 'bible' perfect for college-level classroom or library reference. From object coordinate systems to behavior abstraction, this is a winner.
—The Bookwatch, March 2009

From the B&N Reads Blog

Customer Reviews