Eternal Night of Lockwood: Adventure for ZWEIHANDER RPG
Eternal Night of Lockwood is a campaign book of ten interconnected adventures, filled with urban conspiracy and rural horror, all Powered by ZWEIHÄNDER RPG.

Eternal Night of Lockwood is a campaign book of ten interconnected adventures, filled with urban conspiracy and rural horror, allPoweredby ZWEIHÄNDER RPG.

RAGE AGAINST THE DYING OF THE LIGHT
 
Five days ago, a starless and moonless night fell over the Lockwood forest and pioneer town of Ertol. The sawmills have gone quiet, and the lumberjacks have begun to revolt. The Eternal Night has come, and all of Ertol is in the grips of panic and fear. But where there’s darkness, there’s opportunity.

As citizens of Ertol, you’ll find yourselves drawn into a pitch-black web of urban conspiracy and rural horror, spanning the gloom of the six boroughs and into the ancient Lockwood. Will you rise to the occasion as a light in the darkness, or will you succumb to the Eternal Night?

This ZWEIHÄNDER Fantasy Horror RPG book is a campaign-length adventure, taking characters from Basic to Advanced Tier. Its adventure can also be broken up into ten individual quests to suit your gaming group’s needs. Intended to be used by both players and gamemasters, this book provides a host of new character options, expanded bestiary, and customizable adventure difficulty settings to accommodate higher Tier adventures.
 
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Eternal Night of Lockwood: Adventure for ZWEIHANDER RPG
Eternal Night of Lockwood is a campaign book of ten interconnected adventures, filled with urban conspiracy and rural horror, all Powered by ZWEIHÄNDER RPG.

Eternal Night of Lockwood is a campaign book of ten interconnected adventures, filled with urban conspiracy and rural horror, allPoweredby ZWEIHÄNDER RPG.

RAGE AGAINST THE DYING OF THE LIGHT
 
Five days ago, a starless and moonless night fell over the Lockwood forest and pioneer town of Ertol. The sawmills have gone quiet, and the lumberjacks have begun to revolt. The Eternal Night has come, and all of Ertol is in the grips of panic and fear. But where there’s darkness, there’s opportunity.

As citizens of Ertol, you’ll find yourselves drawn into a pitch-black web of urban conspiracy and rural horror, spanning the gloom of the six boroughs and into the ancient Lockwood. Will you rise to the occasion as a light in the darkness, or will you succumb to the Eternal Night?

This ZWEIHÄNDER Fantasy Horror RPG book is a campaign-length adventure, taking characters from Basic to Advanced Tier. Its adventure can also be broken up into ten individual quests to suit your gaming group’s needs. Intended to be used by both players and gamemasters, this book provides a host of new character options, expanded bestiary, and customizable adventure difficulty settings to accommodate higher Tier adventures.
 
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Eternal Night of Lockwood: Adventure for ZWEIHANDER RPG

Eternal Night of Lockwood: Adventure for ZWEIHANDER RPG

Eternal Night of Lockwood: Adventure for ZWEIHANDER RPG

Eternal Night of Lockwood: Adventure for ZWEIHANDER RPG

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Overview

Eternal Night of Lockwood is a campaign book of ten interconnected adventures, filled with urban conspiracy and rural horror, all Powered by ZWEIHÄNDER RPG.

Eternal Night of Lockwood is a campaign book of ten interconnected adventures, filled with urban conspiracy and rural horror, allPoweredby ZWEIHÄNDER RPG.

RAGE AGAINST THE DYING OF THE LIGHT
 
Five days ago, a starless and moonless night fell over the Lockwood forest and pioneer town of Ertol. The sawmills have gone quiet, and the lumberjacks have begun to revolt. The Eternal Night has come, and all of Ertol is in the grips of panic and fear. But where there’s darkness, there’s opportunity.

As citizens of Ertol, you’ll find yourselves drawn into a pitch-black web of urban conspiracy and rural horror, spanning the gloom of the six boroughs and into the ancient Lockwood. Will you rise to the occasion as a light in the darkness, or will you succumb to the Eternal Night?

This ZWEIHÄNDER Fantasy Horror RPG book is a campaign-length adventure, taking characters from Basic to Advanced Tier. Its adventure can also be broken up into ten individual quests to suit your gaming group’s needs. Intended to be used by both players and gamemasters, this book provides a host of new character options, expanded bestiary, and customizable adventure difficulty settings to accommodate higher Tier adventures.
 

Product Details

ISBN-13: 9781524871840
Publisher: Andrews McMeel Publishing
Publication date: 10/18/2022
Pages: 384
Product dimensions: 8.60(w) x 11.10(h) x 1.10(d)

About the Author

James Introcaso is the lead designer at MCDM, the lead designer of Roll20’s Burn Bryte RPG, writer of the Gold-ENnie-winning blog, World Builder Blog, author of multiple best-selling products for the Dungeon Master’s Guild and DriveThruRPG, and coauthor of seven official Dungeons & Dragons books: Waterdeep: Dragon Heist, Waterdeep: Dungeon of the Mad Mage, Ghosts of Saltmarsh, Baldur’s Gate: Descent into Avernus, Eberron: Rising from the Last War, Explorer’s Guide to Wildemount, and Mythic Odyessys of Theros. In addition, James is the author of the first full-length campaign for ZWEIHANDER Fantasy Horror RPG from Andrews McMeel Universal. When James isn’t working on RPG products, he writes award-winning educational television shows, commercials, and web videos. He lives in Cherry Hill, New Jersey with his spouse, Bonnie, and their dog, Lilo.

Daniel D. Fox is a game designer and winner of two gold ENNIE Awards at Gen Con for Best Game and Product of the Year with his fantasy horror game ZWEIHANDER RPG. He has since created Main Gauche, Dark Astral, Flames of Freedom Grim & Perilous RPG, Fever Knights RPG, ZWEIHANDER Fantasy Horror RPG Starter Kit, and produced Blackbirds RPG, Eternal Night of Lockwood, and To Be Or Not To Be A Villain. When Daniel isn't designing tabletop role-playing games or board games, he's enjoying his other favorite hobby: cafe racer motorcycles. He lives in the City of Fountains with his wife Ali and their two young kobolds.

On dark, moonless nights, you can find DEJAN MANDIC lurking desolate streets of Belgrade, Serbia. Confronted, he will claim that he is walking his dog, but we all know that he really should be working on new drawings for Grim & Perilous worlds.

Having survived two wars and countless riots, Dejan lost interest in reality and prefers spending time inside his illustrations. Dog’s name is Molly.

Kyle Latino is an artist and educator in Columbus, Ohio. You might know him from the YouTube Channel "Map Crow" which offers art tutorials and design insights. He has illustrated for Flames of Freedom: Grim & Perilous RPG, ZWEIHÄNDER Fantasy Horror RPG: Starter Kit, Fever Knights RPG, and James Introcaso's Eternal Night of Lockwood. When Kyle isn't working on tabletop RPGs, he's going for a long walk without his phone to plan for his next RPG campaign.

Ken Duquet is a Basic Tier Peasant, making the most of his ‘More Work?’ and ‘Supernatural Paranoia’ Talents.

When he’s not working, you can find him farting with open derision in his squat hut, moss-coated and rocky, brooding eternally over his portfolio in the lee of great granite ledges.

Kate Bullock is a community and convention organizer with a passion for creating safer and more inclusive spaces within the TTRPG community. She’s one of the main organizers of Breakout Gaming Convention, community manager for Magpie Games, and the president of the Indie Game Developer Network. You can find her blog, Bluestocking’s Organic Gaming, filled with in depth analyses of the gaming community and what we can do to make it better. Kate is a consultant for safety and inclusion in the RPG world, as well as a content editor for RPGs to ensure they meet industry standards around inclusion and safety. You can find her games Crossroads Carnival, Savior, Remember Me, and more on DriveThruRPG, or see her work in Atlas Animalia, Dust, Fog, and the Glowing Ember, and After the War.
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