Exploring Virtual Reality: A Max Axiom Super Scientist Adventure
Have you ever wanted to travel to other planets? Maybe you’d like to dive to the bottom of the sea or walk among the dinosaurs. These things don’t seem possible. But with virtual reality they can seem real. Strap on a pair of goggles and grab a controller to fight in space battles, fly over mountains, or even take a trip inside the human body. In this nonfiction graphic novel, Max Axiom and the Society of Super Scientists take a tour through the wonders of virtual reality to learn how it works, how it’s used today, and what it might look like in the future.
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Exploring Virtual Reality: A Max Axiom Super Scientist Adventure
Have you ever wanted to travel to other planets? Maybe you’d like to dive to the bottom of the sea or walk among the dinosaurs. These things don’t seem possible. But with virtual reality they can seem real. Strap on a pair of goggles and grab a controller to fight in space battles, fly over mountains, or even take a trip inside the human body. In this nonfiction graphic novel, Max Axiom and the Society of Super Scientists take a tour through the wonders of virtual reality to learn how it works, how it’s used today, and what it might look like in the future.
36.65
In Stock
5
1

Exploring Virtual Reality: A Max Axiom Super Scientist Adventure
32
Exploring Virtual Reality: A Max Axiom Super Scientist Adventure
32
36.65
In Stock
Product Details
ISBN-13: | 9781669017219 |
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Publisher: | Capstone |
Publication date: | 08/01/2023 |
Series: | Max Axiom and the Society of Super Scientists |
Pages: | 32 |
Product dimensions: | 7.00(w) x 9.00(h) x (d) |
Lexile: | GN680L (what's this?) |
Age Range: | 8 - 11 Years |
About the Author
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