Flynn's Log 4: Offline

Flynn's Log 4: Offline

by Stone Marshall

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Overview

Trapped in a Digital World!
Flynn is in two places at once! His intelligence is trapped in the game, unable to contact the real world. At the same time, Zana, the digital intelligence from the game, is using Flynn's body to carry out her plan to convert everyone in the real world to digital intelligence: the ultimate form of life. Elle is in the real world facing real danger! Elle needs to stop Zana, but she is on her own and must make a decision that will impact her friends forever.

About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data evolve to create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers.

Product Details

ISBN-13: 9781508861508
Publisher: CreateSpace Publishing
Publication date: 03/13/2015
Series: Stone Marshall's Flynn's Log , #4
Pages: 202
Product dimensions: 5.00(w) x 8.00(h) x 0.43(d)

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Flynn's Log 4: Offline 3.7 out of 5 based on 0 ratings. 3 reviews.
Anonymous More than 1 year ago
Bearowner20/IDK
Anonymous More than 1 year ago
Dragonator03
Anonymous More than 1 year ago
Very fun,cool and good pictures!!!!