Frostgrave: Second Edition: Fantasy Wargames in the Frozen City
This new edition of the multi-award-winning fantasy skirmish wargame offers improved rules based on years of player feedback, a revised spell list, new soldier types, and a host of brand-new scenarios.

Choose a wizard from one of ten schools of magic, and select from a list of eighty spells. Hire a warband filled with soldiers, from lowly thugs and thieves to mighty knights and barbarians, then lead your men into the frozen ruins of the magic city of Frostgrave on the hunt for ancient treasures and the secrets of lost magic. Be warned — it is a deadly place, filled with rival wizards, wandering monsters, animated constructs, and demonic entities. Do you dare enter the Frozen City one more time?

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Frostgrave: Second Edition: Fantasy Wargames in the Frozen City
This new edition of the multi-award-winning fantasy skirmish wargame offers improved rules based on years of player feedback, a revised spell list, new soldier types, and a host of brand-new scenarios.

Choose a wizard from one of ten schools of magic, and select from a list of eighty spells. Hire a warband filled with soldiers, from lowly thugs and thieves to mighty knights and barbarians, then lead your men into the frozen ruins of the magic city of Frostgrave on the hunt for ancient treasures and the secrets of lost magic. Be warned — it is a deadly place, filled with rival wizards, wandering monsters, animated constructs, and demonic entities. Do you dare enter the Frozen City one more time?

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Frostgrave: Second Edition: Fantasy Wargames in the Frozen City

Frostgrave: Second Edition: Fantasy Wargames in the Frozen City

Frostgrave: Second Edition: Fantasy Wargames in the Frozen City

Frostgrave: Second Edition: Fantasy Wargames in the Frozen City

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Overview

This new edition of the multi-award-winning fantasy skirmish wargame offers improved rules based on years of player feedback, a revised spell list, new soldier types, and a host of brand-new scenarios.

Choose a wizard from one of ten schools of magic, and select from a list of eighty spells. Hire a warband filled with soldiers, from lowly thugs and thieves to mighty knights and barbarians, then lead your men into the frozen ruins of the magic city of Frostgrave on the hunt for ancient treasures and the secrets of lost magic. Be warned — it is a deadly place, filled with rival wizards, wandering monsters, animated constructs, and demonic entities. Do you dare enter the Frozen City one more time?


Product Details

ISBN-13: 9781472834683
Publisher: Bloomsbury USA
Publication date: 08/18/2020
Series: Frostgrave
Pages: 224
Product dimensions: 7.50(w) x 9.60(h) x 0.80(d)

About the Author

Joseph A. McCullough's first brush with writing for games was as co-author of The Grey Mountains supplement for the Middle-Earth Role-Playing Game, and he has remained passionate about Fantasy gaming since, going on to become an award-winning game designer. He is the creator of the “Frostgrave Family” of skirmish wargames (the Fantasy titles Frostgrave, Ghost Archipelago, Rangers of Shadow Deep, and the Sci-Fi evolution, Stargrave) and of the Oathmark Fantasy battle game and The Silver Bayonet, a game of Napoleonic Gothic Horror. The latest information on his game design and other writing can be found at: josephamccullough.com.

ªRU-MOR was born in Tarragona, Spain, and studied Fine Arts at the University of Seville, specialising in artwork restoration, before moving onto a professional career in sculpting miniatures. As a freelancer illustrator, her artwork has appeared in French museum exhibitions, Spanish RPGs and card games (such as Adventures in the East Mark, Walküre, and Epica: Dark Ages), and historical magazines, including Medieval Warfare and Desperta Ferro's Archaeology and History series, for which she also provides cover art. She has also worked with Osprey Games on a range of titles, including the Dracula's America and Frostgrave series.

Shane Hensley is a writer, game designer, game store owner, publisher, novelist, computer game designer, business consultant, and entrepreneur.

He has served as a lead on massively multiplayer online games such as City of Heroes / City of Villains and was an Executive Producer on such titles as Cryptic Studios' Dungeons & Dragons: Neverwinter MMO RPG, Trion Worlds and Petroglyph's End of Nations, and an unannounced triple-A MMO from Daybreak. Shane was also the Studio Head for Dust Devil (Zombie Pirates video game) and even a Deadlands MMO RPG (the parent company unfortunately went under due to other projects).

Shane is best known for founding Pinnacle Entertainment Group, where he created Deadlands, The Great Rail Wars miniatures game, the Fields of Honor historical miniatures game, and the Savage Worlds game system. He has licensed his properties for television, books, comics, toys, and even other game systems. He is a frequent guest at conventions around the world and loves seeing the different way people play games in places such as Poland, Australia, Ireland, England, and more.

Shane currently lives in Chandler, Arizona, where he loves to run in the hottest part of the day (some say he is part-lizard) and play games with his wonderful wife, Michelle, and their two sons, Caden and Ronan.

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