Game Design Deep Dive: Metroidvania
Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high‑highs and low‑lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself.
1146833888
• A look at the history of metroidvania design
• A primer on 2D platforming UI/UX
• Explaining the design and specific elements that make a metroidvania or
could be applied to other genres
• Perfect for designers and students alike
Game Design Deep Dive: Metroidvania
Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high‑highs and low‑lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself.
• A look at the history of metroidvania design
• A primer on 2D platforming UI/UX
• Explaining the design and specific elements that make a metroidvania or
could be applied to other genres
• Perfect for designers and students alike
160.0
In Stock
5
1
Game Design Deep Dive: Metroidvania
144
Game Design Deep Dive: Metroidvania
144
160.0
In Stock
Product Details
| ISBN-13: | 9781032944616 |
|---|---|
| Publisher: | CRC Press |
| Publication date: | 06/29/2025 |
| Series: | Game Design Deep Dive |
| Pages: | 144 |
| Product dimensions: | 6.00(w) x 9.00(h) x (d) |
About the Author
From the B&N Reads Blog