Games and Decision Making / Edition 2

Games and Decision Making / Edition 2

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Oxford University Press, USA
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Games and Decision Making / Edition 2

Games and Decision Making, Second Edition, is a unique blend of decision theory and game theory. From classical optimization to modern game theory, authors Charalambos D. Aliprantis and Subir K. Chakrabarti show the importance of mathematical knowledge in understanding and analyzing issues in decision making. Through an imaginative selection of topics, Aliprantis and Chakrabarti treat decision and game theory as part of one body of knowledge. They move from problems involving the individual decision-maker to progressively more complex problems such as sequential rationality, auctions, and bargaining. By building each chapter on material presented earlier, the authors offer a self-contained and comprehensive treatment of these topics.

Successfully class-tested in an advanced undergraduate course at the Krannert School of Management and in a graduate course in economics at Indiana University, Games and Decision Making, Second Edition, is an essential text for advanced undergraduates and graduate students of decision theory and game theory. The book is accessible to students who have a good basic understanding of elementary calculus and probability theory.

Product Details

ISBN-13: 9780195300222
Publisher: Oxford University Press, USA
Publication date: 12/07/2010
Edition description: New Edition
Pages: 480
Product dimensions: 7.70(w) x 9.30(h) x 1.10(d)

Table of Contents


Chapter 1. Choices
1.1. Functions
1.2. The optimization problem
1.3. First- and second-order conditions
1.4. Optimizing using the Lagrange method
1.5. Uncertainty and chance
1.6. Decision making under uncertainty

Chapter 2. Decisions and Games
2.1. Two-person matrix games
2.2. Strategic games
2.3. Dominant and dominated strategies
2.4. Solving matrix games with mixed strategies
2.5. Examples of two-person games
2.6. Best responses and Nash equilibria
2.7. Games with incomplete information
2.8. Applications

Chapter 3. Sequential Decisions
3.1. Graphs and trees
3.2. Single-person sequential decisions
3.3. Uncertainty and single-person decisions

Chapter 4. Sequential Games
4.1. The structure of sequential games
4.2. Equilibria in sequential games
4.3. Applications of sequential games
4.4. Solving sequential games with behavior strategies

Chapter 5. Auctions
5.1. Auctions with complete information
5.2. English auctions
5.3. Individual private-value auctions
5.4. Common-value auctions
5.5. Revenue equivalence

Chapter 6. Bargaining
6.1. The Nash solution
6.2. Monotonicity in bargaining
6.3. The core of a bargaining game
6.4. An allocation rule: the Shapley value
6.5. Two-person sequential bargaining

Chapter 7. Repeated Games
7.1. The structure and equilibria of repeated games
7.2. Subgame perfection in finite-horizon repeated games
7.3. Infinite-horizon repeated games
7.4. The Folk theorem and subgame perfect equilibrium
7.5. Applications of repeated and sequential games

Chapter 8. Sequential Rationality
8.1. The market for lemons
8.2. Beliefs and strategies
8.3. Consistency of beliefs
8.4. Expected payoff
8.5. Sequential equilibrium
8.6. Perfect Bayesian equilibrium
8.7. Signaling games
8.8. Applications

Chapter 9. Existence of Equilibria
9.1. Some Mathematical Preliminaries
9.2. Zero-sum games
9.3. Existence of equilibrium in strategic form games
9.4. Existence of equilibrium in sequential games
9.5. Existence of sequential equilibrium


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