Graphics and GUIs with MATLAB / Edition 3

Graphics and GUIs with MATLAB / Edition 3

by O. Thomas Holland
ISBN-10:
1584883200
ISBN-13:
9781584883203
Pub. Date:
11/25/2002
Publisher:
Taylor & Francis
ISBN-10:
1584883200
ISBN-13:
9781584883203
Pub. Date:
11/25/2002
Publisher:
Taylor & Francis
Graphics and GUIs with MATLAB / Edition 3

Graphics and GUIs with MATLAB / Edition 3

by O. Thomas Holland
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Overview

MATLAB®, now the industry-standard engineering language for computation, analysis, and visualization, continues to evolve in its capabilities. Version 6.x incorporated several major improvements, including significant enhancements to its graphics features, such as transparencies, increased 3-D visualization, and an improved rendering engine.

The bestselling Graphics and GUIs with MATLAB has been fully revised to reflect MATLAB version 6. The third edition also features a number of improvements in both content and organization that ensure its readers get the optimum level of detail and best possible instruction.

New in the Third Edition:
  • Full updates that reflect MATLAB 6.x enhancements
  • Expanded discussions on 2-D and 3-D graphics
  • New chapters on good GUI design and data visualization techniques
  • Volume visualizations
  • Updated language commands
  • Deeper coverage of programming techniques, such as data structures and callback techniques
  • Exercises in each chapter
  • Additional examples and updated illustrations

    Graphics and GUIs with MATLAB, Third Edition retains the comprehensible, almost conversational tutorial style that made its predecessors so popular but offers a streamlined organization and deeper coverage that make this edition an even better way to acquire or increase proficiency in using MATLAB to its fullest graphics capabilities.

  • Product Details

    ISBN-13: 9781584883203
    Publisher: Taylor & Francis
    Publication date: 11/25/2002
    Series: Graphics & GUIs with MATLAB
    Edition description: REV
    Pages: 542
    Product dimensions: 7.00(w) x 10.00(h) x (d)

    About the Author

    Patrick Marchand, NVIDIA. O. Thomas Holland, The Naval Surface Welfare Center, Dahlgren Division.

    Table of Contents

    INTRODUCTION Overview, Organization of this Book, Terminology and the MATLAB Programming Language, Other References VISUALIZATION CONSIDERATIONS Why Vizualize? Characteristics of Good Data Visualization, Data Quantity and Dimension, Color, Light, and Shading, Motion, Interaction PLOTTING IN TWO-DIMENSIONS Sources of Data, Importing Data, Elementary 2-D Plots, Simple 2-D Plot Manipulation, Specialized 2-D Plotting, Plot Editing in the MATLAB Figure Window, PLOTTING IN THREE-DIMENSIONS Elementary 3-D Plotting, Simple 3-D Plot Manipulation, Volume Visualization, A Word About Annotating 3-D Plots Illustrative Problems IMAGE GRAPHICS Image Files and Formats, Image I/O Image Types and Properties GENERATING OUTPUT Using the Print Command HANDLE GRAPHICS Graphics Objects, Graphics Object Hierarchy, Graphics Object Handles, Properties, Object Specific Properties, Setting Default Properties, Undocumented Properties, Using FINDPBJ, Illustrative Problems USING COLOR, LIGHT, AND TRANSPARENCY Simple Color Specifications, Color Maps, Modeling Object Lighting, Object Transparency, Illustrative Problems ANIMATION Frame-by-Frame Capture and Playback, On-the-Fly Graphics Object Manipulation, Choosing the Right Technique, Printing Movie (PIXMAP) Frames ELEMENTS OF GUI DESIGN What is a MATLAB Graphical User Interface? The Three Phases of Interface Design, UI Control Elements, Uimenu Elements, Low-Level MATLAB GUI Programming Techniques, High-Level GUI Development – Guide, Common Programming Desires with UI Objects, The MATLAB Event Queue, Creating Custom User Interface Components; QUICK REFERENCES; INDEX
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