This entertaining book introduces readers to basic computer game design. Content covers key game features including game assets, such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels. They gain experience creating and modifying code for different design purposes. Additional activities such as storyboarding, character and platform development prompts, and flowchart creation help guide readers through the game design process.
This entertaining book introduces readers to basic computer game design. Content covers key game features including game assets, such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels. They gain experience creating and modifying code for different design purposes. Additional activities such as storyboarding, character and platform development prompts, and flowchart creation help guide readers through the game design process.
Great Game Design
32Great Game Design
32Paperback
Product Details
ISBN-13: | 9780778736332 |
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Publisher: | Crabtree Publishing Company |
Publication date: | 08/15/2017 |
Series: | Get Connected to Digital Literacy |
Pages: | 32 |
Product dimensions: | 7.70(w) x 9.80(h) x 0.20(d) |
Age Range: | 8 - 11 Years |